This article is about an older version of DF.
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Both vomit and
useless crap are common markers of a dwarf trail on the surface.
Under certain conditions, creatures (such as your dwarves) will vomit, creating a puddle of vomit. This may occur from an injury to an organ (usually the stomach, pancreas, and such), or from cave adaptation. Vomiting does not seem to create an unhappy thought ("nauseated by the sun" is from cave adaptation). Eating too much in adventurer mode will cause an adventurer to vomit. After vomiting once, a creature will begin to retch, bringing up nothing. The retching will continue in place of vomiting until the creature eats again. For example, dwarves that have been stationed for too long without food or water will occasionally eat vomit, causing an unhappy thought.
Titans, forgotten beasts, and demons are occasionally made of vomit, though, unless paired with a dangerous attack, these creatures are relatively weak, due to vomit being a liquid and therefore extremely fragile.
- An adventurer injured in the guts can continuously vomit even after fast travel. Bug:3562
- Pools (including vomit) can multiply excessively. Bug:296
- Vomit can become laced with water multiple times. Bug:257
[show][Select all] Raws |
[MATERIAL:VOMIT] - reconstructed from data extracted from memory
[STATE_COLOR:ALL:DARK_GREEN]
[STATE_NAME_ADJ:ALL_SOLID:vomit]
[STATE_NAME_ADJ:SOLID_PRESSED:pressed vomit]
[BASIC_COLOR:2:0]
[BUILD_COLOR:2:0:0]
[TILE_COLOR:7:7:1]
[SPEC_HEAT:4181]
[HEATDAM_POINT:10180]
[SOLID_DENSITY:1200] |