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Difference between revisions of "Command line"
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m (it's only advanced world generation from world_gen.txt) |
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− | The ''command line'' is used for | + | The ''command line'' is used for quick [[advanced world generation]] from [[world_gen.txt|prefs/world_gen.txt]] through the [[wikipedia:cmd.exe|Windows command prompt]] or a [[wikipedia:Unix shell|Linux terminal window]]. |
+ | |||
+ | Here is the text from "command line.txt": | ||
<pre> | <pre> | ||
Line 22: | Line 24: | ||
===Mods=== | ===Mods=== | ||
− | After first gen | + | After the first gen, a default '''Dwarf Fortress/gen_modlist.txt''' will be created with an ordered list of vanilla mods ID, which will be used in all future gens. |
===Example=== | ===Example=== | ||
− | To generate '''32767''' maps on Windows create file "generate.bat" in game folder with this content and run. | + | To generate '''32767''' maps on Windows create a file "generate.bat" in the game folder with this content and run. |
<pre> | <pre> | ||
-------------------------------------------------------- | -------------------------------------------------------- |
Latest revision as of 23:40, 12 September 2025
The command line is used for quick advanced world generation from prefs/world_gen.txt through the Windows command prompt or a Linux terminal window.
Here is the text from "command line.txt":
See readme.txt for general information about the release. See release_notes.txt for information on handling saves and a brief writeup on the changes for this version. See file_changes.txt for new init/interface information. Dwarf Fortress Command Line Options Dwarf Fortress currently offers one command line option, a world generator, suggested by genmac. You can use it as follows: FORMAT: "Dwarf Fortress.exe" -gen <id number> <seed> <world gen param title> EXAMPLE: "Dwarf Fortress.exe" -gen 1 3498 "MEDIUM ISLAND" EXAMPLE: "Dwarf Fortress.exe" -gen 2 RANDOM CUSTOM6 This will open a silent, introless dwarf fortress, generate a world with the given id number and seed, export the region files and a picture, and finally quit. The window remains open so you can see what's going on. You can still abort world generation while it is running. If you attempt to create a world number that already exists, it will abort immediately.
On Linux, make sure to rename the df shell script to something else before putting it in your path, since a df command already exists and replacing it with the Dwarf Fortress launcher script could mess up your system.
Mods[edit]
After the first gen, a default Dwarf Fortress/gen_modlist.txt will be created with an ordered list of vanilla mods ID, which will be used in all future gens.
Example[edit]
To generate 32767 maps on Windows create a file "generate.bat" in the game folder with this content and run.
-------------------------------------------------------- :loop "Dwarf Fortress.exe" -gen %RANDOM% RANDOM "SMALL REGION" goto loop --------------------------------------------------------