v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Extracts"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(Black bird singin' in the dead of the niiiight....)
(Fixing links within namespace (0735/2470))
 
(21 intermediate revisions by 11 users not shown)
Line 1: Line 1:
'''Extracts''' are items derived from animals. The way they are created depends on the type of creature from which they are derived. Most currently have no known uses, except as their value in trade.
+
{{quality|Exceptional|16:16, 29 April 2011 (UTC)}}{{av}}
 +
'''Extracts''' is an entry in your z-menus 'stocks' section. This entry sums up an odd collection of items, some of which are derived from animals, some from plants.
  
 
==Producing extracts==
 
==Producing extracts==
A variety of buildings allow you to produce extracts.
+
A variety of buildings allow you to produce extracts:
  
 
===Butcher's shop===
 
===Butcher's shop===
 
{{main|Butcher's shop}}
 
{{main|Butcher's shop}}
Certain [[vermin]] will yield extracts at the butcher's shop by using the {{k|d}}xtract from a dead animal job. Requires a living caged animal, a [[vial]], and a dwarf with the [[small animal dissection]] labor enabled.
+
Certain [[vermin]] will yield extracts at the butcher's shop by using the {{k|e}}xtract from a dead animal task. Requires a living caged animal, a glass [[vial]] (metal flasks will not work), and a dwarf with the [[Animal dissector|small animal dissection]] labor enabled.
  
*[[Fire snake]]s create [[Liquid fire]]
+
*[[Fire snake]]s create [[Fire snake|Liquid fire]]
*[[Phantom spider]]s create venom and antivenin
+
*[[Phantom spider]]s create venom
*[[Cave spider]]s create venom and antivenin
+
*[[Cave spider]]s create venom
  
 
===Farmer's workshop===
 
===Farmer's workshop===
 
{{main|Farmer's workshop}}
 
{{main|Farmer's workshop}}
With the appropriate caged animals and a [[milker]], you can produce milk at the farmer's workshop.
+
With the appropriate caged animal and a [[milker]], barrels and buckets you can produce milk at the farmer's workshop.
*[[Purring maggot|Purring Maggots]] create [[Dwarven milk|Dwarven Milk]]
+
* Live (untamed) [[purring maggot]]s create [[Dwarven milk]]
  
Plant extracts are also produced at the farmer's workshop. Requires an extractable plant, a [[vial]], and a dwarf with the [[plant processing]] labor enabled.
+
[[Golden salve]] can be created from [[valley herb]]s, requiring a [[vial]] and a dwarf with the [[plant processing]] labor enabled:
*[[Kobold bulb]]s make five{{verify}} units of [[Gnomeblight]], each worth 100
+
* 1 Valley herb makes 5 units of Golden salve, worth 100 each
*[[Valley herb]]s make five units of [[Golden salve]], each worth 100
 
  
Dwarven Syrup is also considered an extract under the stockpile menu, and is also created in the Farmers workshop via "Process plants (barrel)"
+
[[Dwarven syrup]] is can be created via "Process plants (barrel)"
*[[Sweet pods]] make [[Dwarven syrup|Dwarven Syrup]], worth 20
+
* 1 [[Sweet pod]] makes 5 Dwarven Syrup, worth 20 each
 +
 
 +
===Still===
 +
{{main|Still}}
 +
[[Gnomeblight]] can be created from [[Kobold bulb]]s at a still via "Extract plant essence", requiring a [[vial]] and a dwarf with the [[Plant gathering]] labor enabled:
 +
* 1 Kobold bulb makes 5 units of Gnomeblight, worth 100 each
  
 
===Fishery===
 
===Fishery===
 
{{main|Fishery}}
 
{{main|Fishery}}
 
With a living caged fish and a [[fish dissector]], you can get extracts from our aquatic neighbors.
 
With a living caged fish and a [[fish dissector]], you can get extracts from our aquatic neighbors.
*[[Moghopper]] makes five units of [[Mog juice|Mog Juice]]
+
* 1 [[Moghopper]] makes five units of [[Mog juice]]
  
 
===Import only===
 
===Import only===
 
Currently, there are some extracts that cannot be produced on site and need to be imported.
 
Currently, there are some extracts that cannot be produced on site and need to be imported.
  
*[[Snakeman]] Venom, worth 100
+
These 3 can be used for cooking or turned into cheese:
 +
 
 +
*[[Cow]]'s milk
 +
*One-humped [[Camel]]'s milk
 +
*Two-humped Camel's milk
 +
 
 +
Various types of [[venom]] can also be purchased, but currently have no use:
 +
*[[Snakeman]] Venom
 
*[[Giant desert scorpion]] Venom
 
*[[Giant desert scorpion]] Venom
 
*[[Giant cave spider]] Venom
 
*[[Giant cave spider]] Venom
*[[Cow]]'s Milk
 
*One-humped [[Camel]]'s Milk
 
*Two-humped Camel's Milk
 
  
 
==See also==
 
==See also==
Line 43: Line 52:
 
*[[Venom]]
 
*[[Venom]]
  
[[Category:Extracts| ]]
+
{{Category|Extracts| }}

Latest revision as of 14:45, 8 December 2011

This article is about an older version of DF.

Extracts is an entry in your z-menus 'stocks' section. This entry sums up an odd collection of items, some of which are derived from animals, some from plants.

Producing extracts[edit]

A variety of buildings allow you to produce extracts:

Butcher's shop[edit]

Main article: Butcher's shop

Certain vermin will yield extracts at the butcher's shop by using the extract from a dead animal task. Requires a living caged animal, a glass vial (metal flasks will not work), and a dwarf with the small animal dissection labor enabled.

Farmer's workshop[edit]

Main article: Farmer's workshop

With the appropriate caged animal and a milker, barrels and buckets you can produce milk at the farmer's workshop.

Golden salve can be created from valley herbs, requiring a vial and a dwarf with the plant processing labor enabled:

  • 1 Valley herb makes 5 units of Golden salve, worth 100 each

Dwarven syrup is can be created via "Process plants (barrel)"

  • 1 Sweet pod makes 5 Dwarven Syrup, worth 20 each

Still[edit]

Main article: Still

Gnomeblight can be created from Kobold bulbs at a still via "Extract plant essence", requiring a vial and a dwarf with the Plant gathering labor enabled:

  • 1 Kobold bulb makes 5 units of Gnomeblight, worth 100 each

Fishery[edit]

Main article: Fishery

With a living caged fish and a fish dissector, you can get extracts from our aquatic neighbors.

Import only[edit]

Currently, there are some extracts that cannot be produced on site and need to be imported.

These 3 can be used for cooking or turned into cheese:

  • Cow's milk
  • One-humped Camel's milk
  • Two-humped Camel's milk

Various types of venom can also be purchased, but currently have no use:

See also[edit]