v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "23a:Tower-cap"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m
Line 11: Line 11:
 
{{av}}{{Quality|Tattered}}
 
{{av}}{{Quality|Tattered}}
  
'''Tower-caps''' are a type of mushroom-like subterranean {{L|tree}}. Once fully grown, they can be designated for {{L|wood cutting}} and produce tower-cap {{L|log}}s. Tower-caps will randomly grow on muddy stone once you locate the {{L|cave river}}. Unlike other tree saplings, young tower-caps seem to be entirely immune to trampling.
+
'''Tower-caps''' are a type of mushroom which will grow on muddy areas inside the fortress. They are in all respects like {{L|tree}}s that grow underground. Only 200 Tower-cap saplings (called "Young Tower-caps") and can exist in a fortress at any one time. With some effort, tower-caps can be used as a renewable, in-cave source of wood.
  
Tower-caps will only grow on muddy rough stone - thus, if you wish to prevent them from growing somewhere, simply {{L|smoothing|smooth}} the floor, ideally before it becomes muddy. Once a tower-cap grows in a location and is cut down, the floor will turn into Mud/Dirt and can no longer be smoothed (unless a {{L|shrub}} happens to grow there and is harvested).
+
Tower-caps will grow on any muddied rough stone tile, including tiles with items on them, stockpiles, farm plots, and even impassable building tiles. Fortunately, even in such odd places they can still be harvested. Tower-caps will not grow on {{L|smoothing|smooth}} or {{L|engraving|engraved}} floors.
 +
 
 +
Be sure to chop down any tower-caps that grow to maturity in active corridor(s), as they will block the passage of your dwarves.
  
 
{{gamedata}}
 
{{gamedata}}
 
{{Plants}}
 
{{Plants}}

Revision as of 15:29, 9 August 2010

Tower-cap

Biome
  • Subterranean water
  • Subterranean chasm
  • Subterranean lava
Wet Dry
Graphic

No graphic

Properties
Deciduous no
Density n/a
Max trunk height {{{max_trunk_height}}}
Max trunk diameter {{{max_trunk_diameter}}}
Trunk branching {{{trunk_branching}}}
Heavy branch radius {{{heavy_branch_radius}}}
Branch radius {{{branch_radius}}}
Root radius {{{root_radius}}}
Heavy branch density {{{heavy_branch_density}}}
Branch density {{{branch_density}}}
Root density {{{root_density}}}
Products
This article is about an older version of DF.

Tower-caps are a type of mushroom which will grow on muddy areas inside the fortress. They are in all respects like Template:Ls that grow underground. Only 200 Tower-cap saplings (called "Young Tower-caps") and can exist in a fortress at any one time. With some effort, tower-caps can be used as a renewable, in-cave source of wood.

Tower-caps will grow on any muddied rough stone tile, including tiles with items on them, stockpiles, farm plots, and even impassable building tiles. Fortunately, even in such odd places they can still be harvested. Tower-caps will not grow on Template:L or Template:L floors.

Be sure to chop down any tower-caps that grow to maturity in active corridor(s), as they will block the passage of your dwarves.

Outdoor
Underground
Outdoor
AcaciaCedarKapokMahoganyMangroveMapleOakPineSaguaroWillow
Underground