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Revision as of 14:51, 17 December 2010
This article is about an older version of DF.
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Skills are used by dwarves to accomplish almost every task. Higher skills allows dwarves to accomplish tasks more quickly, but also more effectively (for example mining and crafting). Using a skill will grant experience in that skill, allowing the dwarf to reach higher skill levels.
Skills now become rusty and eventually very rusty after a certain period of time. The exact effects of this are yet to be discovered, but it is safe to assume the effect is negative.
Skill levels are as follows:
- Dabbling
- Novice
- Adequate
- Competent
- Skilled
- Proficient
- Talented
- Adept
- Expert
- Professional
- Accomplished
- Great
- Master
- High Master
- Grand Master
- Legendary
Skill penalties
Dwarves that are Template:L will work slower and produce lower quality goods. For some tasks like wood cutting or furnace operating this is unimportant, but you may wish to halt construction of Template:L Template:Ls, or remove the designation on those diamond or native aluminum clusters if your Template:L or Template:L are famished and hollow-eyed from lack of sleep.
Skills
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Miner
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Skills first introduced in version 0.31.01
Combat:
Template:L, Template:L, Template:L, Template:L, Template:L, Template:L
Healthcare:
Template:L, Template:L, Template:L, Template:L, Template:L (stitching wounds), Template:L (this is for patients rather than doctors)
Other:
Template:L, Template:L, Template:L, Template:L, Template:L, Template:L,
Skills first observed in version 0.31.14
Combat:
Template:L