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Difference between revisions of "v0.31:Cloth"
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(Hair threads cannot be weaved) |
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* {{l|rope reed}} thread, found/grown above ground | * {{l|rope reed}} thread, found/grown above ground | ||
* {{l|pig tail}} thread, found/grown underground | * {{l|pig tail}} thread, found/grown underground | ||
− | * {{L|Yarn}} | + | * {{L|Yarn}} thread, sheared from animals or from butchered corpses |
Cloth is woven from thread. Silk is gathered as thread, but a {{l|Farmer's workshop}} is necessary to Process plant fiber and Spin yarn/hair into their thread forms. | Cloth is woven from thread. Silk is gathered as thread, but a {{l|Farmer's workshop}} is necessary to Process plant fiber and Spin yarn/hair into their thread forms. |
Revision as of 16:04, 9 April 2011
This article is about an older version of DF. |
Cloth is made at Template:L from Template:L of plant fiber, yarn/hair, or silk:
- Template:L silk, found in underground caverns
- Template:L silk, found in evil forests
- Template:L silk, found near giant cave spiders
- Template:L thread, found/grown above ground
- Template:L thread, found/grown underground
- Template:L thread, sheared from animals or from butchered corpses
Cloth is woven from thread. Silk is gathered as thread, but a Template:L is necessary to Process plant fiber and Spin yarn/hair into their thread forms.
Template:L bring large amounts of rope reed cloth when they arrive for trading in the spring.
One newly made piece of cloth is worth 10000 'cloth units' and a Template:L is worth 15000 units of thread, according to Template:L.
Cloth can be fashioned into Template:L or Template:Ls at a Template:L, or made into Template:Ls at a Template:L. Empty bags and Template:Ls, cloth crafts and clothing can be decorated with cloth at a craftsdwarf's workshop.
Cloth can be dyed at a Template:L.