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Difference between revisions of "v0.31:Sparring"

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== Introduction ==  
 
== Introduction ==  
 
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'''Sparring''' is a form of non-lethal melee {{l|combat}}, led by the {{l|Militia captain}} in charge of the respective {{l|squad}}, to train {{L|soldier}}s in their {{l|combat skill}}s in {{L|fortress mode}}.  Sparring takes place at a {{L|barracks}}; on-duty soldiers will engage in training activities such as sparing and  {{l|observer|watching}} combat demonstrations while off duty soldiers will primarily conduct {{l|combat drills|individual training drills}}. Training is a safe way to get experienced soldiers.
'''Sparring''' is a form of (usually) non-lethal melee {{l|combat}}, led by the {{l|Militia captain}} in charge of the respective {{l|squad}}, to train {{L|soldier}}s in their {{l|combat skill}}s in {{L|fortress mode}}.  Sparring takes place at a {{L|barracks}}; off-duty soldiers will engage in training activities, such as {{l|observer|watching}} combat demonstrations and {{l|combat drills|individual training drills}} with other off-duty soldiers.
 
 
 
You cannot assign a soldier to sparring, but instead {{l|schedule}} his or her squad to train, in a manner similar to enabling civilian {{l|labor}}s. This is accomplished by opening the {{k|m}}{{l|military interface|ilitary screen}}. Open the {{k|a}}lerts panel, then assign the squad to Active/Training (or establish a more complex schedule of alerts). Now {{k|q}}uery the {{l|bed}}, {{l|weapon rack}}, and/or {{l|armor stand}} that you used to designate a barracks. Highlight which squad you wish to train and press {{k|t}}. A {{Tile|T|3:0:1}} should appear on the right side of the screen beside that squad's name. Now your squad is set to be training, and has a place to train in.
 
 
 
If a squad is set to Inactive Alert or has no scheduled order, and has a designated training barracks, members of the squad will occasionally engage in Individual Combat Drills, but will be primarily focused on their civilian lives. A squad set to the default Alert/Training alert level (or a more complicated schedule using the advanced calendar system) will predominantly train in their training barracks and occasionally engage in their civilian lives. A squad with active orders delivered through the squad menu will first carry out those orders, taking breaks to eat or sleep, but will not train.
 
 
 
You can assign individual squads to train in different areas, so when trouble strikes they are already nearby, equipped, and prepared for battle. If you have 3 entrances into your fort, instead of having a central training area, build a squad's barracks near each entrance. You could also have your {{l|Marksdwarf|marksdwarves}} spar in a nearby archery tower while your elite fighters train near the front hall, and your novices train somewhere safely under the eyes of an accomplished {{l|teacher}}.
 
  
 
== Equipment ==
 
== Equipment ==
 +
The weapon you wish for a squad to use can be chosen through the {{K|m}}ilitary screen, and then the {{K|e}}quip selection.  When soldiers spar, they practice (and thereby gain experience) with whatever {{L|weapon}} and {{L|armor}} they have been assigned, including {{L|shield}}s.  Your soldiers will put on their uniforms and grab their weapons once they are assigned equipment in a squad (and don't have any other civilian jobs).
  
When soldiers spar, they practice (and thereby gain experience) with whatever {{L|weapon}} and {{L|armor}} they have been assigned, including {{L|shield}}s. Thus, in order to train {{L|axedwarf|axedwarves}}, it is necessary to assign the recruits axes, and so forth with all other {{L|weapon}}s. The weapon you wish for them to spar with can be chosen through the {{K|m}}ilitary screen, and then the {{K|e}}quip selection.
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==Organized squad training==
 +
You cannot directly assign a soldier to spar. Instead, you need to {{l|schedule}} his or her squad to train.  This is accomplished by opening the {{k|m}}{{l|military interface|ilitary screen}}. Open the {{k|a}}lerts panel, then assign the squad to Active/Training (or establish a more complex schedule of alerts). Now {{k|q}}uery the {{l|bed}}, {{l|weapon rack}}, and/or {{l|armor stand}} to designate a barracks. Highlight which squad you wish to train and press {{k|t}}. A {{Tile|T|3:0:1}} should appear on the right side of the screen beside that squad's name. Now your squad is set to be training, and has a place to train in. A squad set to the default Alert/Training alert level (or a more complicated schedule using the advanced calendar system) will predominantly train in their training barracks and occasionally engage in their civilian lives. A squad with active orders delivered through the squad menu will first carry out those orders, taking breaks to eat or sleep, but will not train.
  
== Injury ==
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#Defined a squad with members (equip with whatever armor and weapons you like)
'''As of version 31.12 and later, it seems that dwarves cannot (or are very unlikely to) hurt each other while sparring.'''
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#Designate a {{L|barracks}} and have the squad set to train there
 +
#Have an active training order for the squad
  
During sparring soldiers can get {{l|wound}}ed, ranging from minor injuries to loss of ability. This cripples their training time (leading to death in real combat) or disables them from fighting at all. To avoid injury you can:
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==Individual Training==
 +
Your soldiers will continue to do jobs outside the military if they don't have a place to spar or an active schedule. {{L|Personality_trait|Motivated}} dwarves will also conduct individual training. This happens if:
 +
* the dwarf squad has no scheduled orders
 +
* the squad has a designated barracks to train at
 +
* the dwarf doesn't have a job
  
* '''Equip''' them with {{l|training weapon}}s. However, there are only training axes, swords, and spears. Wooden crossbows make safe substitutes for war hammers. Macedwarves will have to use real weaponry. However, during an {{l|ambush}}, it might be difficult to switch over to effective weapons. Therefore build your weapon {{l|stockpile}} or weapon racks close to the {{l|barracks}}.
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==Other Notes==
* '''Equip''' them with armor; this lowers damage being received and allows them to train with their armor. However, it has been observed that training is less {{l|fun|spartan and dangerous}} than previous incarnations, and it seems that {{l|dwarf|dwarves}} are less likely to consider training to be a Mortal Kombat match.  
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=== Injury===
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Unlike previous versions (0.31.11 and earlier), dwarves are very unlikely to hurt each other while sparring, even when equipped with otherwise lethal weapons.
  
Also note, {{l|Healthcare|healing}} injury caused by sparring is good {{l|experience}} for a new {{L|doctor}}.
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===Default Schedule===
 +
The default Active/Training alert requires a full 10 member squad. This can be changed from the {{L|Scheduling}} menu. If you have a dwarf die, remember that another member must be appointed or the minimum number required to train lowered to accommodate the new squad count.  
  
==Scheduling training==
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===Happy Soldiers===
Many players make the mistake of assuming that the Active/Training {{L|scheduling#Alert_Levels|alert}} sets your squad to train year round. However this is not the case. Instead it simply fills a squads {{L|schedule}} with the priority to train. That is, your soldiers will put on their uniforms and grab their weapons but they may continue to do jobs outside the military. In order to make them actually train you must do the following after setting their alert to Active/Training (or by scheduling Train under the schedule screen).
+
Be kind to your soldiers. Civilians with no military experience will get bad thoughts from going on duty. Soldiers will get a bad thought if they don't have any civilian experience.  Having the wrong number assigned to train in a squad can also generate bad {{L|Thought|thoughts}}.
  
#Designate a {{L|barracks}} from an item.
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=== Optimal squad size ===
#Press {{k|q}} and highlight the item used to designate the barracks from.
 
#Select the squad you want to train in that particular barracks and press {{k|t}}. A {{Tile|T|3:0:1}} will appear beside the squads name in the menu.
 
#Multiple squads can be set to train in the same barracks. Dwarves can train with dwarves from other squads in such an arrangement, although the exact details of this are unknown{{verify}}.
 
 
 
Things to note: The default alert Active/Training requires 10 members of a squad to activate. This can be changed from the {{L|Scheduling}} menu. Dead squad members used to stay in the squad, but as of 31.12 they are removed upon death. At that point another member must be appointed or the minimum number required to train lowered to accommodate the new squad count.
 
 
 
== Optimal squad size ==
 
  
 
Only one sparring match can be going on in any one {{L|squad}}<sup>[http://www.bay12forums.com/smf/index.php?topic=65154.msg1531967#msg1531967 source]</sup>{{verify}}, so to get the most sparring done make your squads size 3 with a minimum of 2.
 
Only one sparring match can be going on in any one {{L|squad}}<sup>[http://www.bay12forums.com/smf/index.php?topic=65154.msg1531967#msg1531967 source]</sup>{{verify}}, so to get the most sparring done make your squads size 3 with a minimum of 2.
  
== Training on disarmed prisoners ==
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=== Training on disarmed prisoners ===
 
A very effective way to train your dwarves is to let them fight stripped prisoners while heavily armored and carrying training weapons themselves.  
 
A very effective way to train your dwarves is to let them fight stripped prisoners while heavily armored and carrying training weapons themselves.  
  
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== See also==
 
== See also==
 +
 +
{{L|Archery}}
  
 
{{L|Military}}
 
{{L|Military}}

Revision as of 21:40, 5 May 2011

This article is about an older version of DF.



Introduction

Sparring is a form of non-lethal melee Template:L, led by the Template:L in charge of the respective Template:L, to train Template:Ls in their Template:Ls in Template:L. Sparring takes place at a Template:L; on-duty soldiers will engage in training activities such as sparing and Template:L combat demonstrations while off duty soldiers will primarily conduct Template:L. Training is a safe way to get experienced soldiers.

Equipment

The weapon you wish for a squad to use can be chosen through the military screen, and then the equip selection. When soldiers spar, they practice (and thereby gain experience) with whatever Template:L and Template:L they have been assigned, including Template:Ls. Your soldiers will put on their uniforms and grab their weapons once they are assigned equipment in a squad (and don't have any other civilian jobs).

Organized squad training

You cannot directly assign a soldier to spar. Instead, you need to Template:L his or her squad to train. This is accomplished by opening the mTemplate:L. Open the alerts panel, then assign the squad to Active/Training (or establish a more complex schedule of alerts). Now query the Template:L, Template:L, and/or Template:L to designate a barracks. Highlight which squad you wish to train and press t. A T should appear on the right side of the screen beside that squad's name. Now your squad is set to be training, and has a place to train in. A squad set to the default Alert/Training alert level (or a more complicated schedule using the advanced calendar system) will predominantly train in their training barracks and occasionally engage in their civilian lives. A squad with active orders delivered through the squad menu will first carry out those orders, taking breaks to eat or sleep, but will not train.

  1. Defined a squad with members (equip with whatever armor and weapons you like)
  2. Designate a Template:L and have the squad set to train there
  3. Have an active training order for the squad

Individual Training

Your soldiers will continue to do jobs outside the military if they don't have a place to spar or an active schedule. Template:L dwarves will also conduct individual training. This happens if:

  • the dwarf squad has no scheduled orders
  • the squad has a designated barracks to train at
  • the dwarf doesn't have a job

Other Notes

Injury

Unlike previous versions (0.31.11 and earlier), dwarves are very unlikely to hurt each other while sparring, even when equipped with otherwise lethal weapons.

Default Schedule

The default Active/Training alert requires a full 10 member squad. This can be changed from the Template:L menu. If you have a dwarf die, remember that another member must be appointed or the minimum number required to train lowered to accommodate the new squad count.

Happy Soldiers

Be kind to your soldiers. Civilians with no military experience will get bad thoughts from going on duty. Soldiers will get a bad thought if they don't have any civilian experience. Having the wrong number assigned to train in a squad can also generate bad Template:L.

Optimal squad size

Only one sparring match can be going on in any one Template:Lsource[Verify], so to get the most sparring done make your squads size 3 with a minimum of 2.

Training on disarmed prisoners

A very effective way to train your dwarves is to let them fight stripped prisoners while heavily armored and carrying training weapons themselves.

See Template:L for more information.

See also

Template:L

Template:L

Template:L