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Difference between revisions of "40d:Alchemist's laboratory"
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{{quality|Exceptional|15:41, 29 April 2011 (UTC)}}{{Workshop|name=Alchemist's laboratory|key=a|job={{L|Soaper|Soap maker}} | {{quality|Exceptional|15:41, 29 April 2011 (UTC)}}{{Workshop|name=Alchemist's laboratory|key=a|job={{L|Soaper|Soap maker}} | ||
|construction= | |construction= | ||
− | * 3 | + | * 3 {{L|Building material}}s (non-{{L|economic}}) |
− | + | * 3 clear {{L|glass}} {{L|vial}}s (empty) | |
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− | * {{L| | ||
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|construction_job= | |construction_job= | ||
* {{L|Soaper|Soap maker}} | * {{L|Soaper|Soap maker}} |
Revision as of 21:06, 7 November 2011
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This article is about an older version of DF. |
An alchemist's laboratory is a Template:L used to make bars of Template:L from Template:L and Template:L. To build an alchemist's laboratory, you must have 3 wood, blocks or stone of any kind and three clear Template:L Template:Ls. Because neither clear glass vials nor sand can be imported, this means it is impossible to create an alchemist's laboratory on a map without sand.
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Related articles |