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Difference between revisions of "40d:Expedition leader"
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If your Expedition Leader is slain and you do not choose a new one from the {{k|n}}obles screen, a new dwarf will be automatically, semi-randomly designated for the job after about half a season. | If your Expedition Leader is slain and you do not choose a new one from the {{k|n}}obles screen, a new dwarf will be automatically, semi-randomly designated for the job after about half a season. | ||
− | When the population of a fort reaches 50, the expedition leader becomes the | + | When the population of a fort reaches 50, the expedition leader becomes the {{L|Mayor}}. |
{{Category|Nobles}} | {{Category|Nobles}} |
Revision as of 21:41, 24 June 2011
Room requirements | ||
---|---|---|
Office | None | |
Quarters | None | |
Dining room | None | |
Tomb | None | |
Furniture requirements | ||
Chests | None | |
Cabinets | None | |
Weapon racks | None | |
Armor stands | None | |
Other | ||
Mandates | None | |
Demands | None | |
Arrival conditions | ||
| ||
Function | ||
|
This article is about an older version of DF. |
Every fortress starts with an Expedition Leader, a low-grade Template:L position that is automatically appointed when you start your game. It is not possible to choose a new expedition leader while the current one remains alive. Your first expedition leader is semi-randomly chosen from the starting dwarves. Giving one dwarf Template:Ls will greatly increase the chance that this dwarf is chosen as the leader; otherwise it is completely random.
If your Expedition Leader is slain and you do not choose a new one from the nobles screen, a new dwarf will be automatically, semi-randomly designated for the job after about half a season.
When the population of a fort reaches 50, the expedition leader becomes the Template:L.