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Difference between revisions of "23a:House fer"
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m (Rated article "Fine" using the rating script) |
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− | {{ | + | {{quality|Fine|15:44, 8 May 2012 (UTC)}}{{Noble |
| noble=House Fer | | noble=House Fer | ||
| quarters=Decent Quarters | | quarters=Decent Quarters |
Revision as of 15:44, 8 May 2012
Room requirements | ||
---|---|---|
Office | None | |
Quarters | Decent Quarters | |
Dining room | Decent Dining Room | |
Tomb | None | |
Furniture requirements | ||
Chests | 1 | |
Cabinets | 1 | |
Weapon racks | 1 | |
Armor stands | 1 | |
Other | ||
Mandates | None | |
Demands | 1 | |
Arrival conditions | ||
| ||
Function | ||
This article is about an older version of DF. |
The House Fer is the guild responsible for trappers. Once your fortress qualifies, either by having enough workers or having tamed enough animals, this guild leader will arrive and make sure that all of your trappers have enough work to do.
"Fer" is the Dwarven word for Beast.
Economy | |
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Trade | |
Wealth | |
Justice | |
Guilds | |
Cults | |
Nobility | |
Other | |
Foreign |