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Difference between revisions of "v0.34 Talk:Creature token"
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- Autonomy | - Autonomy | ||
:You have to specify CASTE_SOLDIER_ALTTILE '''and''' CASTE_SOLDIER_TILE... --[[User:Quietust|Quietust]] 00:08, 20 April 2012 (UTC) | :You have to specify CASTE_SOLDIER_ALTTILE '''and''' CASTE_SOLDIER_TILE... --[[User:Quietust|Quietust]] 00:08, 20 April 2012 (UTC) | ||
+ | :Thanks, much better now - Autonomy |
Revision as of 16:02, 22 April 2012
Do crazed creatures refuse to attack other crazed creatures of the same species? Werebeasts don't seem to attack each other when they're the same.--HugoLuman 07:46, 7 April 2012 (UTC)
Either CASTE_SOLDIER_ALTTILE doesn't work as described or I'm doing something wrong. Example of the RAW I'm using, I've included the human to show that tile 154 works etc.
[SELECT_CASTE:HUMAN_MALE] [SELECT_ADDITIONAL_CASTE:HUMAN_FEMALE] [DESCRIPTION:A human member of the fierce barbarian tribes of the woods and glaciers.] [CREATURE_TILE:'@'] [CASTE_SOLDIER_TILE:154] [SELECT_CASTE:BADGER_MAN_MALE] [SELECT_ADDITIONAL_CASTE:BADGER_MAN_FEMALE] [DESCRIPTION:A beastkin member of the fierce barbarian tribes of the woods and glaciers. A humanoid with the head and fur of a badger.] [CASTE_TILE:'b'] [CASTE_SOLDIER_ALTTILE:154]
- Autonomy
- You have to specify CASTE_SOLDIER_ALTTILE and CASTE_SOLDIER_TILE... --Quietust 00:08, 20 April 2012 (UTC)
- Thanks, much better now - Autonomy