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Difference between revisions of "v0.34:Noble"
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Below are the room demands made by each Position. For details on Room values see: [[Room]]. It also lists the number of chests, cabinets, weapon racks, and armor stands they demand. Finally it shows the max number of [[demand]]s and [[mandate]]s they can issue at any given point. | Below are the room demands made by each Position. For details on Room values see: [[Room]]. It also lists the number of chests, cabinets, weapon racks, and armor stands they demand. Finally it shows the max number of [[demand]]s and [[mandate]]s they can issue at any given point. | ||
+ | <!-- Inactive nobles are commented out. --> | ||
<!-- Note the colour progression: | <!-- Note the colour progression: | ||
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|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
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![[Captain]] | ![[Captain]] | ||
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|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
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|- | |- | ||
![[Captain of the guard|Captain of the Guard]] | ![[Captain of the guard|Captain of the Guard]] | ||
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|3 | |3 | ||
|2 | |2 | ||
− | + | <!-- | |
|- | |- | ||
![[Diplomat]] | ![[Diplomat]] | ||
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|3 | |3 | ||
|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
− | + | --> | |
|- | |- | ||
![[Duke]] | ![[Duke]] | ||
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|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
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|- | |- | ||
![[Forced administrator]] | ![[Forced administrator]] | ||
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|2 | |2 | ||
|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
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![[Hammerer]] | ![[Hammerer]] | ||
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|2 | |2 | ||
|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
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|- | |- | ||
![[Lieutenant]] | ![[Lieutenant]] | ||
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|1 | |1 | ||
|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
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|- | |- | ||
![[Manager]] | ![[Manager]] | ||
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|<span style="display:none">9</span>10 | |<span style="display:none">9</span>10 | ||
|5 | |5 | ||
− | + | <!-- | |
|- | |- | ||
![[Outpost liaison]] | ![[Outpost liaison]] | ||
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|3 | |3 | ||
|<span style="display:none">0</span>— | |<span style="display:none">0</span>— | ||
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|- | |- | ||
![[Sheriff]] | ![[Sheriff]] | ||
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| | | | ||
| | | | ||
− | + | <!-- | |
|- | |- | ||
! Captain | ! Captain | ||
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| Yes | | Yes | ||
| | | | ||
− | + | --> | |
|- | |- | ||
! Captain of the Guard | ! Captain of the Guard | ||
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| | | | ||
| Yes | | Yes | ||
− | + | <!-- | |
|- | |- | ||
! Diplomat* | ! Diplomat* | ||
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| | | | ||
| Yes | | Yes | ||
− | + | --> | |
|- | |- | ||
! Duke | ! Duke | ||
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| | | | ||
| Yes | | Yes | ||
− | + | <!-- | |
|- | |- | ||
! Dungeon Master* | ! Dungeon Master* | ||
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| | | | ||
| Yes | | Yes | ||
− | + | --> | |
|- | |- | ||
! Expedition Leader | ! Expedition Leader | ||
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| | | | ||
| | | | ||
− | + | <!-- | |
|- | |- | ||
! Forced Administrator* | ! Forced Administrator* | ||
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| | | | ||
| Yes | | Yes | ||
− | + | --> | |
|- | |- | ||
! Hammerer | ! Hammerer | ||
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| | | | ||
| Yes | | Yes | ||
− | + | <!-- | |
|- | |- | ||
! Lieutenant | ! Lieutenant | ||
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| Yes | | Yes | ||
| | | | ||
− | + | --> | |
|- | |- | ||
! Manager | ! Manager | ||
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| | | | ||
| Yes | | Yes | ||
− | + | <!-- | |
|- | |- | ||
! Outpost Liaison* | ! Outpost Liaison* | ||
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| | | | ||
| Yes | | Yes | ||
− | + | --> | |
|- | |- | ||
! Sheriff | ! Sheriff | ||
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| | | | ||
| | | | ||
− | + | <!-- | |
|- | |- | ||
! Tax Collector* | ! Tax Collector* | ||
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| | | | ||
| Yes | | Yes | ||
+ | --> | ||
|} | |} | ||
− | ''* Not currently implemented.'' | + | <!--''* Not currently implemented.''--> |
==Appointed Nobles Selection== | ==Appointed Nobles Selection== |
Revision as of 18:26, 24 May 2012
This article is about an older version of DF. |
Nobles are snotty good-for-nothing parasites dwarves appointed to office and rule over your fortress. They can make demands and set mandates which get in the way of the running of your fort, and get upset that other dwarves have nice rooms, but can also serve vital managerial roles. At least some of them.
Needs
Below are the room demands made by each Position. For details on Room values see: Room. It also lists the number of chests, cabinets, weapon racks, and armor stands they demand. Finally it shows the max number of demands and mandates they can issue at any given point.
Position | Quarters | Dining Room | Office | Tomb | Chests | Cabinets | Racks | Stands | Demands | Mandates |
---|---|---|---|---|---|---|---|---|---|---|
Baron | Decent Quarters | Decent Dining Room | Decent Office | Tomb | 2 | 1 | 1 | 1 | 2 | 1 |
Bookkeeper | — | — | Meager Office | — | — | — | — | — | — | — |
Broker | — | — | — | — | — | — | — | — | — | — |
Captain of the Guard | Quarters | Dining Room | Office | — | 1 | 1 | 1 | 1 | — | — |
Champion | — | — | — | — | — | — | — | — | 1 | — |
Chief medical dwarf | — | — | — | — | — | — | — | — | — | — |
Count | Great Bedroom | Great Dining Room | Throne Room | Mausoleum | 3 | 2 | 2 | 2 | 3 | 2 |
Duke | Grand Bedroom | Grand Dining Room | Opulent Throne Room | Grand Mausoleum | 5 | 3 | 3 | 3 | 5 | 3 |
Expedition leader | — | — | — | — | — | — | — | — | — | — |
Hammerer | Modest Quarters | Dining Room | — | — | 1 | 1 | 1 | 1 | 2 | — |
Manager | — | — | Meager Office | — | — | — | — | — | — | — |
Mayor | Decent Quarters | Decent Dining Room | Decent Office | — | 2 | 1 | 1 | 1 | 2 | 1 |
Militia captain | — | — | — | — | — | — | — | — | — | — |
Militia commander | — | — | — | — | — | — | — | — | — | — |
Monarch | Royal Bedroom | Royal Dining Room | Royal Throne Room | Royal Mausoleum | 10 | 5 | 5 | 5 | 10 | 5 |
Sheriff | Modest Quarters | Modest Dining Room | Modest Office | — | 1 | 1 | 1 | 1 | — | — |
Notes
This shows various notes for each position taken from the raws.
- # - lists whether one or more dwarves can have this position. Duke/Count/Baron don't have a number listed, but each fortress can only have one.
- Squad - Lists the number and type of dwarf that this position leads
- Spouse - Is this noble's spouse also considered a noble?
- Heir - Is this individual replaced by an heir when they die?
- Appointed By - Which position appoints this person initially? Note that the player actually controls all appointments via the noble screen; this is, in effect, only which dwarf is necessary before the player can make the appointment.
- Replaced By - What position replaces this one?
- Elected - Is this dwarf elected?
- Lazy - If this dwarf is lazy they won't do any regular work aside from pulling levers, deconstructing walls, and some other things. In all 0.34.xx versions, this appears to be broken - lazy nobles can still be assigned to perform any labor.
- Immunity - Immune dwarves aren't punished for any crimes.
- Econ Exempt - These dwarves don't need money to pay for goods or rooms after the Economy arrives.
- Military Screen Only - This position is only listed on the military screen.
- Jealous - These dwarves will become upset if "lesser" dwarves have better rooms than they do. They don't have to see the rooms to become upset, since they somehow just know such rooms exist.
Position | # | Squad | Spouse | Heir | Appointed By | Replaced By | Pop Req | Elected | Lazy | Immunity | Econ Exempt | Military Screen Only | Jealous |
Baron | - | - | Yes | Yes | Monarch | Count | - | Yes | Yes | Yes | Yes | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bookkeeper | 1 | - | Exp.Leader/Mayor | - | - | ||||||||
Broker | 1 | - | Exp.Leader/Mayor | - | - | ||||||||
Captain of the Guard | 1 | 10:Fortress Guard | Exp.Leader/Mayor | - | 50 | Yes | |||||||
Champion | 1 | - | Duke/Count/Baron | - | - | Yes | Yes | Yes | |||||
Chief Medical Dwarf | 1 | - | Exp.Leader/Mayor | - | - | ||||||||
Count | - | - | Yes | Yes | Monarch | Duke | - | Yes | Yes | Yes | Yes | ||
Duke | - | - | Yes | Yes | Monarch | - | - | Yes | Yes | Yes | Yes | ||
Expedition Leader | 1 | - | - | Mayor | - | Yes | |||||||
Hammerer | 1 | 10:Royal Guard | Exp.Leader/Mayor | - | - | Yes | Yes | Yes | Yes | ||||
Manager | 1 | - | Exp.Leader/Mayor | - | - | ||||||||
Mayor | 1 | - | - | - | 50 | Yes | Yes | ||||||
Militia Captain | 1+ | 10:Militia-dwarf | Militia Commander | - | - | Yes | |||||||
Militia Commander | 1 | 10:Militia-dwarf | Exp.Leader/Mayor | - | - | ||||||||
Monarch | 1 | - | Yes | Yes | Armok | - | - | Yes | Yes | Yes | Yes | ||
Sheriff | 1 | - | Exp.Leader/Mayor | Captain of the Guard | - | Yes |
Appointed Nobles Selection
Appointed nobles are chosen by the player. There are certain social skills that are relevant for each appointed noble's job, and not all dwarves will gain experience in a given skill. In fact, some dwarves will never gain experience in certain skills. This is determined by each dwarf's personal traits, and it is therefore important to select the dwarf with the appropriate set of traits for each position:
Bugs
Nobles appointed by the Duke, Count, or Baron cannot be manually assigned, and they never immigrate to your fortress - as a result, it is not possible to get a tax collector without modifying the raws.
Nobles may have impossible demands, like cardinal leather items (although this is not necessarily a bug. After all, dwarves are stupid). This may be the time for an Unfortunate accident.