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Difference between revisions of "v0.34 Talk:Demon"
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UristDaVinci (talk | contribs) m (→Not immune to traps?: repeating spikes) |
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In The succession game Deathgate they use traps against the demons and they manage to actually gib one of them. Is it a mod? | In The succession game Deathgate they use traps against the demons and they manage to actually gib one of them. Is it a mod? | ||
:Either they hacked the demon raws in world.sav, it wasn't actually a trap (e.g. upright weapons), or it was simply embellishment in the narrative. A link to the post in question would be useful. --[[User:Quietust|Quietust]] 13:45, 10 December 2012 (UTC) | :Either they hacked the demon raws in world.sav, it wasn't actually a trap (e.g. upright weapons), or it was simply embellishment in the narrative. A link to the post in question would be useful. --[[User:Quietust|Quietust]] 13:45, 10 December 2012 (UTC) | ||
+ | ::It was repeating spikes (upright weapon) http://www.bay12forums.com/smf/index.php?topic=84451.0 |
Revision as of 02:19, 11 December 2012
Misleading Information
The article mentions Zombie demons. Demons cannot be reanimated. Unless someone can provide proof to the contrary, I think it should be removed. --HugoLuman 04:58, 25 April 2012 (UTC)
Not immune to traps?
In The succession game Deathgate they use traps against the demons and they manage to actually gib one of them. Is it a mod?
- Either they hacked the demon raws in world.sav, it wasn't actually a trap (e.g. upright weapons), or it was simply embellishment in the narrative. A link to the post in question would be useful. --Quietust 13:45, 10 December 2012 (UTC)
- It was repeating spikes (upright weapon) http://www.bay12forums.com/smf/index.php?topic=84451.0