- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "v0.34:Appraiser"
Latias1290 (talk | contribs) (I ordered one of my squads to kill a bugged migrant, and then the trader ran away, and for some reason the soldier didnt kill the trader, but instead a nearby peasant. It didnt show up as a murder in the justice menu and he didnt kill anyone after) |
Brightgalrs (talk | contribs) m (→Bugs: clean up, typos fixed: Loyality → Loyalty) |
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{{buggy}} | {{buggy}} | ||
== Bugs == | == Bugs == | ||
− | Sometimes, migrants who arrive with Appraiser as their highest skill are counted as "Friendly" units rather than as part of the fortress population.{{Bug|5098}} They linger at the edge of the map instead of gathering at a meeting hall, and so may delay a number of migrants from entering the map until they either get killed by something or decide to move aside. <sup>Does ordering soldiers to kill them result in a | + | Sometimes, migrants who arrive with Appraiser as their highest skill are counted as "Friendly" units rather than as part of the fortress population.{{Bug|5098}} They linger at the edge of the map instead of gathering at a meeting hall, and so may delay a number of migrants from entering the map until they either get killed by something or decide to move aside. <sup>Does ordering soldiers to kill them result in a Loyalty cascade?</sup> |
{{Skills}} | {{Skills}} | ||
{{Category|Noble Skills}} | {{Category|Noble Skills}} |
Revision as of 22:33, 8 April 2014
Association | ||
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Profession | Administrator | |
Job Title | Trader | |
Labor | Admin/Noble | |
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Workshop | ||
Attributes | ||
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This article is about an older version of DF. |
The Appraiser skill relates to trading and item value estimation. It is gained by trading, but has no associated assignable labor. Note that the skill will increase the first time the trading screen is opened for each caravan visit - a good way to train another dwarf is to assign him as broker, make him go to the trade depot and (T)rade, exit and assign the "main" broker again and make him do the actual trading.
In order to have access to the monetary fortress value estimates in the z-status menu, as well as individual item values, a dwarf with the Appraiser skill must be appointed as broker in the nobles screen. (Note that this is not necessary for the display of item quality - the indicators near the item names - which will always appear.)
This feature has one or more outstanding bugs. Please view the Bugs section for details. |
Bugs
Sometimes, migrants who arrive with Appraiser as their highest skill are counted as "Friendly" units rather than as part of the fortress population.Bug:5098 They linger at the edge of the map instead of gathering at a meeting hall, and so may delay a number of migrants from entering the map until they either get killed by something or decide to move aside. Does ordering soldiers to kill them result in a Loyalty cascade?
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Ranger | |||||||
Doctor | |||||||
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Fishery worker | |||||||
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Jeweler | |||||||
Craftsdwarf |
Bone carver · Clothier · Glassmaker · Glazer · Leatherworker · Potter · Stone crafter · Strand extractor · Wax worker · Weaver · Wood crafter | ||||||
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Administrator | |||||||
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Unused |
Balance · Coordination · Discipline · Druid · Military tactics · Poet · Reader · Speaker · Tracker · Wordsmith · Writer |