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Difference between revisions of "v0.34:Things to Do"
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Brightgalrs (talk | contribs) m (clean up, typos fixed: etc) → etc.) (2)) |
(Punctuation fix: second heading, "Most people prefer," the third-to-last item lacked for an apostrophe (ownership): "Create the worlds largest Brewery" Without the punctuation it's just plural.) |
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Line 21: | Line 21: | ||
*Experiment with and/or discover [[stupid dwarf trick]]s | *Experiment with and/or discover [[stupid dwarf trick]]s | ||
*Kill Elves | *Kill Elves | ||
− | *Create the | + | *Create the world's largest Brewery |
*Do it all over again with one skill-less dwarf in a [[terrifying]] biome | *Do it all over again with one skill-less dwarf in a [[terrifying]] biome | ||
*Profit! | *Profit! |
Latest revision as of 04:07, 27 April 2014
This article is about an older version of DF. |
The basic point of Fortress mode is:
- Build/dig a place for your dwarves to work and live
- Ensure survivability by providing food and water/drink for every dwarf
- Provide basic comfort by building beds/quarters, a dining room
- Defend your fortress (traps/military)
- From the way Toady implements some features, have a lot of (twisted) fun
- Accumulate wealth
- Build and sustain a bustling full 200 dwarf fortress (this is already a bit "optional")
Most people prefer to do some/most of these steps:
- Expand the fortress to have specific areas for specific purposes (Bedrooms, workshops, farms etc.)
- Create various items for exporting (Trade)
- Create a working military
- Dig out the riches of the earth (Mainly platinum, gold, gems, adamantine etc.)
- Create luxury for your dwarves and a generally grand and nicely smoothed fortress
- Make your fort self-sustaining and self-supplied
- Experiment with and experience the full depth of all game features
- Complete megalomaniac construction projects
- Experiment with and/or discover stupid dwarf tricks
- Kill Elves
- Create the world's largest Brewery
- Do it all over again with one skill-less dwarf in a terrifying biome
- Profit!
Ultimately, it's really up to your own imagination what you wish to do. After all, this game is an open-ended game. The possibilities are endless.
If you feel the need to play a more goal-based game, check out the list of game goals for suggestions.
Game Basics FAQ | |
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What is the Z-Axis? | |
What is the point of the game? | |
Fun | |
How quickly does time pass in Dwarf Fortress? | |
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