v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.


From Dwarf Fortress Wiki
(Redirected from Things to Do)
Jump to navigation Jump to search
This article is about the current version of DF.
Note that some content may still need to be updated.

The basic point of Fortress mode is:

  • Build/dig a place for your dwarves to work and live
  • Ensure survivability by providing food and water/drink for every dwarf
  • Provide basic comfort by building beds/quarters, a dining room
  • Defend your fortress (traps/military)
  • From the way Toady implements some features, have a lot of (twisted) fun
  • Accumulate wealth
  • Build and sustain a bustling full 220-dwarf fortress (this is already a bit "optional")

Most people prefer to do some/most of these steps:

  • Expand the fortress to have specific areas for specific purposes (Bedrooms, workshops, farms etc.)
  • Create various items for exporting (Trade)
  • Create a working military
  • Dig out the riches of the earth (mainly platinum, gold, gems, adamantine etc.)
  • Create luxury for your dwarves and a generally grand and nicely smoothed fortress
  • Make your fort self-sustaining and self-supplied
  • Experiment with and experience the full depth of all game features
  • Complete megalomaniac construction projects
  • Experiment with and/or discover stupid dwarf tricks
  • Kill elves
  • Create the world's largest brewery
  • Do it all over again with one skill-less dwarf in a terrifying biome
  • Profit!

Ultimately, it's really up to your own imagination what you wish to do. After all, this game is an open-ended game. The possibilities are endless.

If you feel the need to play a more goal-based game, check out the list of game goals for suggestions.