- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "Magma sea"
(removed migration tag, fixed grammar error, added link to new stuff, polished.) |
m (Changed quality rating from "Unrated" to "Exceptional" using the rating script) |
||
Line 1: | Line 1: | ||
− | {{ | + | {{Quality|Exceptional|06:49, 18 August 2014 (UTC)}} |
+ | {{av}} | ||
{{Minorspoiler}} | {{Minorspoiler}} |
Revision as of 06:49, 18 August 2014
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
This article or section contains minor spoilers. You may want to avoid reading it. |
The Magma sea is a large, multi-level 'sea' of magma that expands across the entire world. These can typically be found by around Z level -120 (though this seems to vary wildly (minimum -5 maximum -450 z level)[Verify]. The magma sea is always found below the last Cavern level.
It is not uncommon to find multiple z-levels of pillars of Raw adamantine in the magma sea (in fact, a 3x3 embark square guarantees at least one).
In addition, around and under the magma sea is semi-molten rock, which is impassible. There are a few exceptions, however.
Any items or natural rock walls dropped into the magma sea (specifically, onto "magma flow" tiles above semi-molten rock) will vanish without a trace.
Stockpiles may not be placed on a Magma Flow tile. However, the Magma Flow tile can be 'destroyed' by creating a construction on top of it and removing the construction.