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Difference between revisions of "40d:Tree"
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Across the world, '''trees''' can found littering the landscape. They are a great renewable source of [[wood]], and there are many different varieties that grow in different [[biomes]]. | Across the world, '''trees''' can found littering the landscape. They are a great renewable source of [[wood]], and there are many different varieties that grow in different [[biomes]]. | ||
− | ''Trees'' are a type of [[map tile]], not [[construction]]s, similar to solid [[rock]] or [[bush]]es. They must be designated for removal from the [[designations|{{Key|d}}esignations menu]] chop {{k|t}}rees, which will instruct dwarves with the woodcutter skill to grab an [[axe]] and begin | + | ''Trees'' are a type of [[map tile]], not [[construction]]s, similar to solid [[rock]] or [[bush]]es. They must be designated for removal from the [[designations|{{Key|d}}esignations menu]] chop {{k|t}}rees, which will instruct dwarves with the woodcutter skill to grab an [[axe]] and begin chopping down the tree. |
Trees grow from saplings, which start growing randomly on outdoor soil tiles. Saplings can be destroyed by heavy [[traffic]]. To grow from a sapling to a tree takes three years. | Trees grow from saplings, which start growing randomly on outdoor soil tiles. Saplings can be destroyed by heavy [[traffic]]. To grow from a sapling to a tree takes three years. |
Revision as of 01:20, 28 July 2008
Across the world, trees can found littering the landscape. They are a great renewable source of wood, and there are many different varieties that grow in different biomes.
Trees are a type of map tile, not constructions, similar to solid rock or bushes. They must be designated for removal from the designations menu chop trees, which will instruct dwarves with the woodcutter skill to grab an axe and begin chopping down the tree.
Trees grow from saplings, which start growing randomly on outdoor soil tiles. Saplings can be destroyed by heavy traffic. To grow from a sapling to a tree takes three years.
Trees viewed from one tile above look like coloured stone blocks floating in the air.
Trees also gain names near elven settlements. Although it is unclear what effect this has on gameplay, if any at all.
List of Trees
Tree Name | Habitat | Tile | Alignment | Density | Autumnal |
---|---|---|---|---|---|
Mangrove | Mangrove Swamp (Wet) | ♣ | All | Default | No |
Saguaro | Any Desert (Dry) | ╞ | All | Default | No |
Pine | Taiga Forest (Dry) Temperate Conifer Forest Tropical Conifer Forest |
↑ | All | 560 | No |
Cedar | Temperate Conifer Forest (Dry) Tropical Conifer Forest |
↨ | All | 380 | No |
Oak | Any Temperate Broadleaf Forest (Dry) | ♠ | All | 700 | Yes |
Mahogany | Any Tropical Forest (Dry) | ♠ | All | 600 | No |
Acacia | Tropical Dry Broadleaf Forest (Dry) Tropical Grassland Tropical Savanna Tropical Shrubland |
♣ | All | Default | No |
Kapok | Tropical Moist Broadleaf Forest (Dry) | Γ | All | Default | No |
Maple | Temperate Broadleaf Forest (Dry) Temperate Grassland Temperate Savanna Temperate Shrubland |
♣ | All | 755 | Yes |
Willow | Any Temperate (Wet) Any Tropical Forest Tropical Grassland Tropical Savanna Tropical Shrubland Tropical Freshwater Swamp Tropical Saltwater Swamp Tropical Freshwater Marsh Tropical Saltwater Marsh |
⌠ | All | 420 | No |
Tower-cap | Subterranean Water (Wet)(Dry) | ♣ | All | 600 | No |
Glumprong | Not Freezing (Dry) | ┤ | Evil | 1200 | No |
Feather tree | Not Freezing (Dry) | ♣ | Good | 100 | No |
Highwood | Not Freezing (Dry) | ¶ | Savage | 500 | No |
Larch | Taiga Forest (Dry) Temperate Conifer Forest |
↑ | All | 590 | Yes |
Chestnut | Any Temperate Broadleaf Forest (Dry) | ♠ | All | 500 | Yes |
Alder | Any Temperate Broadleaf Forest (Dry) | ♣ | All | 410 | Yes |
Birch | Any Temperate Broadleaf Forest (Dry) | ♣ | All | 670 | Yes |
Ash | Any Temperate Broadleaf Forest (Dry) | ♠ | All | 620 | Yes |
Candlenut | Any Tropical Forest (Dry) | Γ | All | Default | No |
Mango tree | Any Tropical Forest (Dry) | Γ | All | Default | No |
Rubber tree | Tropical Moist Broadleaf Forest (Dry) | Γ | All | Default | No |
Cacao tree | Tropical Moist Broadleaf Forest (Dry) | Γ | All | Default | No |
Palm | Any Tropical (Dry) | Γ | All | Default | No |