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Difference between revisions of "Dwarf Fortress Wiki:Sandbox"
PyroTechno (talk | contribs) |
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The '''Dwarf Multiplier''' is a [[stone layer|game mechanic]] in which the number of [[Dwarf|dwarves]] you have in your fortress population proportionally correlates to the effectiveness of your fortress. The Dwarf Multiplier is a hidden stat which can only be read through an .exe decompiler; however, its effects can be seen in normal game play with careful observation. It is a global multiplier on a variety of automated processes including brewing, mining, crafting, slaughtering, and training. | The '''Dwarf Multiplier''' is a [[stone layer|game mechanic]] in which the number of [[Dwarf|dwarves]] you have in your fortress population proportionally correlates to the effectiveness of your fortress. The Dwarf Multiplier is a hidden stat which can only be read through an .exe decompiler; however, its effects can be seen in normal game play with careful observation. It is a global multiplier on a variety of automated processes including brewing, mining, crafting, slaughtering, and training. |
Revision as of 07:24, 14 May 2019
Welcome to this Sandbox page, which allows you to carry out experiments. To edit, click here or the Edit tab above, make your changes, and click the Save page button when finished. Content will not stay permanently; this page may be cleaned and/or overwritten by other testing users.
Please do not place copyrighted, offensive, or libelous content in the sandboxes. For a sandbox of your own, create a user subpage. |
Raws |
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[MATERIAL_TEMPLATE:STONE_TEMPLATE]
These are the state names, adjectives and colors for the material.
[STATE_COLOR:ALL_SOLID:GRAY]
[STATE_NAME:ALL_SOLID:stone]
[STATE_ADJ:ALL_SOLID:stone]
[STATE_COLOR:LIQUID:ORANGE]
[STATE_NAME:LIQUID:magma]
[STATE_ADJ:LIQUID:magma]
[STATE_COLOR:GAS:ORANGE]
[STATE_NAME:GAS:boiling magma]
[STATE_ADJ:GAS:boiling magma]
[DISPLAY_COLOR:7:0:0]
The modifier used to all values involving the material.
[MATERIAL_VALUE:1]
Temperature information.
[SPEC_HEAT:800]
[IGNITE_POINT:NONE]
[MELTING_POINT:11500]
[BOILING_POINT:14000]
[HEATDAM_POINT:NONE]
[COLDDAM_POINT:NONE]
[MAT_FIXED_TEMP:NONE]
Density information. Not used for very much, but it comes up in inventory weight and fighting.
[SOLID_DENSITY:2670]
[LIQUID_DENSITY:3300]
Not used.
[MOLAR_MASS:36000]
Used for blunt-force combat, measured in KPa. Data scattered around the net (used compressive strength). All very spotty.
[IMPACT_YIELD:120000] used marble
[IMPACT_FRACTURE:120000]
[IMPACT_STRAIN_AT_YIELD:100]
Not used.
[COMPRESSIVE_YIELD:120000]
[COMPRESSIVE_FRACTURE:120000]
[COMPRESSIVE_STRAIN_AT_YIELD:100]
[TENSILE_YIELD:15000]
[TENSILE_FRACTURE:15000]
[TENSILE_STRAIN_AT_YIELD:100]
[TORSION_YIELD:15000]
[TORSION_FRACTURE:15000]
[TORSION_STRAIN_AT_YIELD:100]
Used for cutting calculations in combat, measured in KPa. Data scattered around the net (used tensile strength). All very spotty.
[SHEAR_YIELD:15000] used marble
[SHEAR_FRACTURE:15000]
[SHEAR_STRAIN_AT_YIELD:100]
Not used.
[BENDING_YIELD:15000]
[BENDING_FRACTURE:15000]
[BENDING_STRAIN_AT_YIELD:100]
A unitless measure for how sharp the edge is for combat purposes.
[MAX_EDGE:1000]
Used for pressing oil into jugs -- anything greater than zero needs to be glazed first.
[ABSORPTION:0]
Determines what sorts of objects can be built with the item.
[ITEMS_HARD]
[ITEMS_QUERN]
[REACTION_CLASS:CAN_GLAZE] |
The Dwarf Multiplier is a game mechanic in which the number of dwarves you have in your fortress population proportionally correlates to the effectiveness of your fortress. The Dwarf Multiplier is a hidden stat which can only be read through an .exe decompiler; however, its effects can be seen in normal game play with careful observation. It is a global multiplier on a variety of automated processes including brewing, mining, crafting, slaughtering, and training.
This is an edit to clear the initial CAPTCHA thing.
This is another edit to clear the initial CAPTCHA thing.
It's a bird! It's a plane! No, wait, it's just a third edit to clear the initial CAPTCHA thing.
Testing to confirm the sudden, but inevitable, disappearance of the CAPTCHA thing.
Plan
This page is an excellent plan. The only way to be happier with this page, is if it were a terrible plan. Terrible plans are always more Fun
Gorilla
This page is the sort of Fun you need when you mass breed Gorillas for war creatures as you plan the siege on the elves.
Metamorphic layers
The following types of metamorphic stone form layers:
Stone found in metamorphic layers
The following types of stone are found in forms within metamorphic layers:
Gems found in metamorphic layers
Metamorphic layers may yield the following types of gem:
* See also: stone found everywhere