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Difference between revisions of "40d Talk:Kitchen"
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:We should make a special note somewhere on the page that, for the current version {{v|0.28.181.40d}}, you still can not trade Prepared Meals due to bug 000072 but liaisons are still capable of listing them as potential Trade Agreement exports. --[[User:FJH|FJH]] 13:33, 18 February 2009 (EST) | :We should make a special note somewhere on the page that, for the current version {{v|0.28.181.40d}}, you still can not trade Prepared Meals due to bug 000072 but liaisons are still capable of listing them as potential Trade Agreement exports. --[[User:FJH|FJH]] 13:33, 18 February 2009 (EST) | ||
+ | |||
+ | :I might be mistaken, but I know i'm running 40d and I'm fairly certain the only thing I've exported is meals :/. I'll double check to make sure its working for me but it might somehow be through tiny mods I've done though I don't see how (more creatures tameable) --[[User:Silver|Silver]] 02:01, 26 February 2009 (EST) |
Revision as of 07:01, 26 February 2009
What makes something "minced?" And what are the values for each type of prepared meal? Schm0 07:34, 18 November 2007 (EST)
- "Minced" is simply a description of food items that get added to a meal. If a cook grabs a plump helmet and a turtle, the resulting meal would be described as having "minced plump helmet" and "minced turtle", or "finely minced" etc. based on the skill of the cook. Rpb 12:48, 18 November 2007 (EST)
Best way to boost skill?
Given that lavish meals will usually clutter the kitchen due to number of ingredients, what's the best way to boost a cook's skill? Repeatedly make easy or lavish meals? In fact, do the various levels of meal give different XP? Runspotrun 01:37, 20 November 2007 (EST)
Never mind! Answered in Cook. Runspotrun 01:38, 20 November 2007 (EST)
"job item lost or destroyed"
My repeated "cook fine meal" or "cook easy meal" tasks keep getting halted when the cook loses or destroys the food he is trying to cook. Is this a result of some flaw in my fortress? Shoez 03:09, 14 April 2008 (EDT)
- That's due to people eating or drinking the things he tasks for cooking before he can cook them. I suggest putting cook tasks through the manager menu to deal with it. VengefulDonut 10:04, 14 April 2008 (EDT)
- Alternatively, for the massive-cooking that I've occasionally had to do (100+ meals!) I just queue up the task 10x with repeats on all of them. It's far easier/faster than doing a job order for all of them (for me anyways) and the multiple jobs means that odds are it won't get fully canceled until he gets to the actual end of the supply chain, rather than the occasional interruption. Either way, it'll work fine. If you have a couple dozen meals (or an exact amount at all) to make, VD's method is better. If it's more like a couple hundred, mine will probably work better. If it's a couple thousand... have you considered doing anything with your dwarves other than farming? :P --Edward 18:22, 14 April 2008 (EDT)
Prepared meal value
This was sitting around in the talk section of item value for a while... if it's in the wrong spot, or if I've formatted it poorly, please fix it up! --Jurph 11:59, 16 January 2009 (EST)
- We should make a special note somewhere on the page that, for the current version v0.28.181.40d, you still can not trade Prepared Meals due to bug 000072 but liaisons are still capable of listing them as potential Trade Agreement exports. --FJH 13:33, 18 February 2009 (EST)
- I might be mistaken, but I know i'm running 40d and I'm fairly certain the only thing I've exported is meals :/. I'll double check to make sure its working for me but it might somehow be through tiny mods I've done though I don't see how (more creatures tameable) --Silver 02:01, 26 February 2009 (EST)