- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "DF2014:Sheriff"
LethosorBot (talk | contribs) (LethosorBot moved page DF2014:Sheriff to Sheriff: Migrating v50 page (3720/4618) (content)) Tag: New redirect |
LethosorBot (talk | contribs) (Migrating v50 page (3720/4618) (content)) Tag: Removed redirect |
||
Line 1: | Line 1: | ||
− | + | {{av}} | |
+ | {{Quality|Fine}} | ||
+ | {{Noble | ||
+ | | noble=Sheriff | ||
+ | | quarters=Modest Quarters | ||
+ | | dining=Modest Dining Room | ||
+ | | office=Modest Office | ||
+ | | stands=1 | ||
+ | | racks=1 | ||
+ | | chests=1 | ||
+ | | cabinets=1 | ||
+ | | function= | ||
+ | * Law enforcement | ||
+ | }} | ||
+ | The '''sheriff''' is the [[noble]] responsible for crude [[Justice|law enforcement]] until your fortress grows large enough to require a [[captain of the guard]], designated through the [[Nobles screen|{{k|n}}obles screen]]. They will punish lawbreaking dwarves through beatings or imprisonment. Without a [[jail]], jail sentences will be "commuted" to beatings as well. | ||
+ | |||
+ | (''When appointing a sheriff, note that having a weak dwarf take the position is sometimes a good thing. A sheriff with good strength or training could heavily injure or kill a criminal who might have done nothing worse than push over a [[quern|handmill]] in anger.'') | ||
+ | |||
+ | When your fortress first elects a [[mayor]] (after reaching 50 dwarves), the sheriff's position will disappear and the sheriff will revert to their normal profession title. A [[captain of the guard]] must be nominated to enforce the law in larger settlements. | ||
+ | [[File:sheriff_dwarf.jpg|thumb|350px|center|"This fortress ain't big fer th' two of us..."<br><small>''Art by Star Guardian''</small>]] | ||
+ | |||
+ | {{gamedata| [POSITION:SHERIFF] | ||
+ | [NAME:sheriff:sheriffs] | ||
+ | [SITE] | ||
+ | [NUMBER:1] | ||
+ | [RESPONSIBILITY:LAW_ENFORCEMENT] | ||
+ | [APPOINTED_BY:EXPEDITION_LEADER] | ||
+ | [APPOINTED_BY:MAYOR] | ||
+ | [REPLACED_BY:CAPTAIN_OF_THE_GUARD] | ||
+ | [PRECEDENCE:130] | ||
+ | [DO_NOT_CULL] | ||
+ | [COLOR:1:0:1] | ||
+ | [ACCOUNT_EXEMPT] | ||
+ | [DUTY_BOUND] | ||
+ | [REQUIRED_BOXES:1] | ||
+ | [REQUIRED_CABINETS:1] | ||
+ | [REQUIRED_RACKS:1] | ||
+ | [REQUIRED_STANDS:1] | ||
+ | [REQUIRED_OFFICE:100] | ||
+ | [REQUIRED_BEDROOM:100] | ||
+ | [REQUIRED_DINING:100]}} | ||
+ | {{Nobles}} | ||
+ | {{Category|Military Ranks}} | ||
+ | {{Category|Justice}} |
Latest revision as of 03:56, 20 December 2022
This article is about an older version of DF. |
Room requirements | ||
---|---|---|
Office | Modest Office | |
Quarters | Modest Quarters | |
Dining room | Modest Dining Room | |
Tomb | None | |
Furniture requirements | ||
Chests | 1 | |
Cabinets | 1 | |
Weapon racks | 1 | |
Armor stands | 1 | |
Other | ||
Mandates | None | |
Demands | None | |
Arrival conditions | ||
None
| ||
Function | ||
|
The sheriff is the noble responsible for crude law enforcement until your fortress grows large enough to require a captain of the guard, designated through the nobles screen. They will punish lawbreaking dwarves through beatings or imprisonment. Without a jail, jail sentences will be "commuted" to beatings as well.
(When appointing a sheriff, note that having a weak dwarf take the position is sometimes a good thing. A sheriff with good strength or training could heavily injure or kill a criminal who might have done nothing worse than push over a handmill in anger.)
When your fortress first elects a mayor (after reaching 50 dwarves), the sheriff's position will disappear and the sheriff will revert to their normal profession title. A captain of the guard must be nominated to enforce the law in larger settlements.
Raws |
---|
[POSITION:SHERIFF]
[NAME:sheriff:sheriffs]
[SITE]
[NUMBER:1]
[RESPONSIBILITY:LAW_ENFORCEMENT]
[APPOINTED_BY:EXPEDITION_LEADER]
[APPOINTED_BY:MAYOR]
[REPLACED_BY:CAPTAIN_OF_THE_GUARD]
[PRECEDENCE:130]
[DO_NOT_CULL]
[COLOR:1:0:1]
[ACCOUNT_EXEMPT]
[DUTY_BOUND]
[REQUIRED_BOXES:1]
[REQUIRED_CABINETS:1]
[REQUIRED_RACKS:1]
[REQUIRED_STANDS:1]
[REQUIRED_OFFICE:100]
[REQUIRED_BEDROOM:100]
[REQUIRED_DINING:100] |
Appointed Nobles | |
---|---|
Military Ranks | |
Elected Nobles | |
Aristocrats | |
Other | |
Unused | |
Elven |