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Difference between revisions of "Nobles screen"

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The '''nobles screen''' is where you can appoint administrative [[noble]]s, change the settings for your [[bookkeeper]], and check for [[requirement]]s, [[demand]]s and [[mandate]]s of nobles. It is accessed by pressing {{k|n}} from the main screen.
 
The '''nobles screen''' is where you can appoint administrative [[noble]]s, change the settings for your [[bookkeeper]], and check for [[requirement]]s, [[demand]]s and [[mandate]]s of nobles. It is accessed by pressing {{k|n}} from the main screen.
  
When you first found a fortress, you will have five nobles:  The [[Expedition leader]], [[Chief medical dwarf]], [[Manager]], [[Bookkeeper]], and [[Broker]]. Others will become available later or come as [[migrant]]s. Checking the noble screen after each migration wave ensures that no change (like demands or new positions) goes unnoticed. For more information, see [[Noble]].
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When you first found a fortress, you will have one noble:  The [[Expedition leader]]. But it is advisable to hire: The [[Chief medical dwarf]], [[Manager]], [[Bookkeeper]], [[Militia commander]] and [[Broker]]. Others will become available later or come as [[migrant]]s. Checking the noble screen after each migration wave ensures that no change (like demands or new positions) goes unnoticed. For more information, see [[Noble]].
  
While on the nobles screen, some nobles can be replaced by pressing {{key|r}}, others (like [[Expedition leader]]) are fixed, and yet others (like the [[Mayor]]) are elected automatically.
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While on the nobles screen, some nobles can be replaced by clicking on the {{key|+}} icon, others are fixed, and yet others (like the [[Mayor]]) are elected automatically.
  
 
Pressing {{key|Enter}} with any of the positions highlighted (or clicking on any non-vacant position) brings you to a status screen of the selected Noble.  This screen is pretty worthless in the early part of the game, as your nobles don't really care about anything when the fortress is still small and survival is the biggest challenge.  As it grows though, so too does your nobles' greed.  Later, this screen will show a list of their current holdings, as well as their requirements.  Some nobles cannot perform their job without an [[Office]] for example, and this screen will show whether they hold an office or not, as well as whether the office is up to their exacting standards.
 
Pressing {{key|Enter}} with any of the positions highlighted (or clicking on any non-vacant position) brings you to a status screen of the selected Noble.  This screen is pretty worthless in the early part of the game, as your nobles don't really care about anything when the fortress is still small and survival is the biggest challenge.  As it grows though, so too does your nobles' greed.  Later, this screen will show a list of their current holdings, as well as their requirements.  Some nobles cannot perform their job without an [[Office]] for example, and this screen will show whether they hold an office or not, as well as whether the office is up to their exacting standards.

Revision as of 04:30, 23 December 2022

This article is about the current version of DF.
Note that some content may still need to be updated.

The nobles screen is where you can appoint administrative nobles, change the settings for your bookkeeper, and check for requirements, demands and mandates of nobles. It is accessed by pressing n from the main screen.

When you first found a fortress, you will have one noble: The Expedition leader. But it is advisable to hire: The Chief medical dwarf, Manager, Bookkeeper, Militia commander and Broker. Others will become available later or come as migrants. Checking the noble screen after each migration wave ensures that no change (like demands or new positions) goes unnoticed. For more information, see Noble.

While on the nobles screen, some nobles can be replaced by clicking on the + icon, others are fixed, and yet others (like the Mayor) are elected automatically.

Pressing Enter with any of the positions highlighted (or clicking on any non-vacant position) brings you to a status screen of the selected Noble. This screen is pretty worthless in the early part of the game, as your nobles don't really care about anything when the fortress is still small and survival is the biggest challenge. As it grows though, so too does your nobles' greed. Later, this screen will show a list of their current holdings, as well as their requirements. Some nobles cannot perform their job without an Office for example, and this screen will show whether they hold an office or not, as well as whether the office is up to their exacting standards.


Settings

Some nobles have settings that can be edited by highlighting them and pressing s:

  • Bookkeeper - Allows you to set an accuracy target for his inventory of the fortress' goods (inaccurate counts will be rounded and have a ? next to them). Not only does this determine the accuracy, but also the amount of time this dwarf must spend on the accounts. Below the choices, you will get a status update as to which level of accuracy he has reached, and what percentage of the way he or she is to the next level of accuracy.