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Difference between revisions of "40d:Diverse tasks"
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(document what Diverse Tasks meant in 40d) |
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− | Crafting | + | == Jobs == |
+ | |||
+ | ===Crafting=== | ||
* Construct Item from Cloth/Glass/Leather/Bone (see below) | * Construct Item from Cloth/Glass/Leather/Bone (see below) | ||
* Make Crafts from non-Metal | * Make Crafts from non-Metal | ||
Line 75: | Line 77: | ||
* Decorate Item with Material (any) | * Decorate Item with Material (any) | ||
− | Metal | + | ===Metal=== |
* Construct Item from Metal (see below) | * Construct Item from Metal (see below) | ||
* Make Crafts from Metal | * Make Crafts from Metal | ||
Line 84: | Line 86: | ||
* Stud Item with Metal | * Stud Item with Metal | ||
− | Wood | + | ===Wood=== |
* Construct Item from Wood (see below) | * Construct Item from Wood (see below) | ||
* Assemble Siege Ammo | * Assemble Siege Ammo | ||
Line 90: | Line 92: | ||
* Make Charcoal | * Make Charcoal | ||
− | Gem | + | ===Gem=== |
* Cut Rough Gems or Raw Glass | * Cut Rough Gems or Raw Glass | ||
* Encrust Item with Cut Gems or Glass | * Encrust Item with Cut Gems or Glass | ||
− | Stone | + | ===Stone=== |
* Construct Item from Stone (see below) | * Construct Item from Stone (see below) | ||
− | * Smooth Wall or Floor | + | * Smooth/Engrave Wall or Floor |
* Carve Fortification | * Carve Fortification | ||
* Construct Blocks (any material) | * Construct Blocks (any material) | ||
− | Food | + | ===Food=== |
* Fish | * Fish | ||
* Prepare Raw Fish | * Prepare Raw Fish | ||
Line 123: | Line 125: | ||
* Make Potash from Lye/Ash | * Make Potash from Lye/Ash | ||
− | Material- | + | ===Material-Specific Items=== |
* Furniture: Door, Floodgate, Bed, Throne, Coffin, Table, Chest, Bin, Armor Stand, Weapon Rack, Cabinet, Statue, Hatch Cover, Grate, Quern, Millstone, Catapult Parts, Ballista Parts, Barrel, Bucket, Window, Pipe Section | * Furniture: Door, Floodgate, Bed, Throne, Coffin, Table, Chest, Bin, Armor Stand, Weapon Rack, Cabinet, Statue, Hatch Cover, Grate, Quern, Millstone, Catapult Parts, Ballista Parts, Barrel, Bucket, Window, Pipe Section | ||
* Finished Goods: Weapon, Armor, Helm, Pants, Gloves, Shoes, Shield, Chain, Flask, Goblet, Instrument, Toy, Backpack, Quiver, Trap Component | * Finished Goods: Weapon, Armor, Helm, Pants, Gloves, Shoes, Shield, Chain, Flask, Goblet, Instrument, Toy, Backpack, Quiver, Trap Component | ||
* Other Items: Raw Glass, Cage, Animal Trap, Ballista Arrow Head, Sewn Image (into any item) | * Other Items: Raw Glass, Cage, Animal Trap, Ballista Arrow Head, Sewn Image (into any item) |
Latest revision as of 19:40, 11 November 2023
This article is about an older version of DF. |
In order to advance your fortress's rank, your dwarves must perform a number of "diverse tasks" within a single year and allow the Dwarven caravan to successfully report them back to the mountainhome. These tasks are divided into six categories, and each rank requires a different number of categories to be satisfied:
Title | # | Craft | Metal | Wood | Gem | Stone | Food |
---|---|---|---|---|---|---|---|
Hamlet | 3 | 10 | 10 | 10 | 4 | 10 | 10 |
Village | 3 | 15 | 15 | 15 | 6 | 15 | 15 |
Town | 4 | 25 | 25 | 25 | 10 | 25 | 25 |
City | 4 | 35 | 35 | 35 | 14 | 35 | 35 |
Metropolis | 5 | 50 | 50 | 50 | 20 | 50 | 50 |
Jobs[edit]
Crafting[edit]
- Construct Item from Cloth/Glass/Leather/Bone (see below)
- Make Crafts from non-Metal
- Collect Webs
- Weave Cloth (plant fiber and silk only)
- Make Totem
- Make Pearlash
- Make Soap
- Make Ammo (including metal)
- Decorate Item with Material (any)
Metal[edit]
- Construct Item from Metal (see below)
- Make Crafts from Metal
- Mint Coins
- Smelt Ore
- Perform Reaction (i.e. make alloy)
- Forge Anvil
- Stud Item with Metal
Wood[edit]
- Construct Item from Wood (see below)
- Assemble Siege Ammo
- Make Ash
- Make Charcoal
Gem[edit]
- Cut Rough Gems or Raw Glass
- Encrust Item with Cut Gems or Glass
Stone[edit]
- Construct Item from Stone (see below)
- Smooth/Engrave Wall or Floor
- Carve Fortification
- Construct Blocks (any material)
Food[edit]
- Fish
- Prepare Raw Fish
- Hunt
- Butcher Animal
- Tan a Hide
- Catch Live Fish/Vermin
- Tame Animal or Vermin
- Train Hunting/War Animal
- Milk Creature
- Make Cheese
- Plant Seeds
- Fertilize Field
- Harvest Plants
- Mill Plants
- Process Plants (any method)
- Prepare Meal
- Render Fat
- Brew Drink
- Extract from Plant/Fish/Vermin
- Make Lye
- Make Potash from Lye/Ash
Material-Specific Items[edit]
- Furniture: Door, Floodgate, Bed, Throne, Coffin, Table, Chest, Bin, Armor Stand, Weapon Rack, Cabinet, Statue, Hatch Cover, Grate, Quern, Millstone, Catapult Parts, Ballista Parts, Barrel, Bucket, Window, Pipe Section
- Finished Goods: Weapon, Armor, Helm, Pants, Gloves, Shoes, Shield, Chain, Flask, Goblet, Instrument, Toy, Backpack, Quiver, Trap Component
- Other Items: Raw Glass, Cage, Animal Trap, Ballista Arrow Head, Sewn Image (into any item)