- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "40d:Pregenerated worlds/0.28.181.40d"
(Teyo Anetha (no Goblins); image next) |
|||
Line 48: | Line 48: | ||
[[category: version 0.28.181.40d]] | [[category: version 0.28.181.40d]] | ||
+ | |||
+ | ===Teyo Anetha (no Goblins)=== | ||
+ | |||
+ | Seed: 2422583942 |
Revision as of 05:59, 16 November 2008
CPU-friendly starting location
Seed: 3591897044 (generated on WinXP 32 Bit) Size: MEDIUM (129x129)
This is a 4x4 location selected to contain enough resources to support the needs of a fortress for years without requiring much CPU power. (You can also just select a 3x3 area and still have all the features.)
- The water source is an aquifer, which won't create any CPU load until you tap into it. There is no source of constantly running water on the map (unless you create one, e.g. by draining one aquifer level into the one below).
- Magma is provided by the magma pool in the top left corner. In my experience, magma pools do not slow the game down as much as magma pipes do.
- The entire area is totally flat!
Note: I have not actually dug into the siltstone layer yet (or used reveal.exe), so the claims below that said siltstone layers contains iron ore and fuel are just guesses!
- Trees: Yes, lots of them.
- Ores: There should be plenty of iron ore in the siltstone layer.
- Flux: There is marble on the left and top borders
- Magma: There is a magma pool in the top left.
- Fuel: Bituminous Coal and Lignite from the Siltstone layer, magma, trees
- Water: The whole map has an aquifer. Dig a staircase near the magma pool to breach it without hassle.
- Sand: All over the map.
- Does not have: Brook, River, Underground River/Pond, Adamantine, Cave
- Neighbors: Dwarves, Goblins, Humans, Elves
Be careful to avoid a forest fire (fire imps and lots of trees don't mix!), otherwise your whole party of seven might burn up before your first summer!
Resource rich starting location
Seed: 3004502376 (generated on MacOS X & on Linux with wine) Size: MEDIUM (129x129)
This is a 6x6 area with lots of resources. Watch out for the canyons, you need to build bridges across them to allow traders and immigrants access to your fortress. This region is far from flat. There is an underground magma pipe with its surface on level 141 (level with the river along the top of the region) at the right hand side of the map, just above the centre.
- Trees: Woodland covering most of region
- Ores: Iron, Copper, Aluminium ores all easily found
- Flux: Lots of limestone
- Magma: Underground magma pipe (see above). Bauxite easily found.
- Fuel: magma, trees
- Water: Two rivers
- Sand: Covering all but the mountainous left edge
- Neighbors: Dwarves, Humans, Elves, Goblins
Teyo Anetha (no Goblins)
Seed: 2422583942