- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "40d:Camel"
(add 'backstory' :P) |
m (fix typos and writing a bit) |
||
Line 12: | Line 12: | ||
Once genetics and breeding and magic get in, however, we can start to see artificial selection for even more dangerous camels: | Once genetics and breeding and magic get in, however, we can start to see artificial selection for even more dangerous camels: | ||
− | "In 2342, the wizard Arkanadir Morlavator developed a new race: the dreaded three-humped camel. This quickly set off a cascade of imitators, and it wasn't 2 years later that the 4-humped camel was produced. | + | "In 2342, the wizard Arkanadir Morlavator developed a new race: the dreaded three-humped camel. This quickly set off a cascade of imitators, and it wasn't 2 years later that the 4-humped camel was produced. A competition, at first friendly but later becoming ferocious came about to develop the camel with the most humps. |
− | This finally ending in 2478 with Mogaria Fornenzon's development of the limbless, 18-humped camel which died immediately upon birth, upon which event everyone decided breeding camels with | + | This finally ending in 2478 with Mogaria Fornenzon's development of the limbless, headless 18-humped camel which died immediately upon birth, upon which event everyone decided breeding camels with ridiculous numbers of humps was a stupid idea. |
− | The number-of-limbs-on-a-GCS was the next contest devised, but that competition was an utter disaster | + | The number-of-limbs-on-a-GCS was the next contest devised, but that competition was an utter disaster which led to the wholesale slaughter of the wizards, and the rise of the fourth age." |
And this, my friends, is why GCS's have 8 legs. | And this, my friends, is why GCS's have 8 legs. |
Revision as of 20:20, 14 January 2009
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
Camels come in one-humped and two-humped varieties. They produce milk but cannot be milked, though this is expected to change. v0.28.181.40d They may be available for starting animals, but cost 251 points each. Wild camels have been known to attack hunters, and are easily lethal against dwarves, suggesting their desire to be named King of Beasts.
One of the more ludicrous debates in dwarf fortress is as to which type of camel is more dangerous: the one-humped or two-humped variety? The technical answer is simple: A weapon will hit a random body part; a one humped camel has fewer body parts (lacking the second hump) and hence it will be marginally easier to score a lethal hit on a one humped camel rather than the two-humped variety.
Once genetics and breeding and magic get in, however, we can start to see artificial selection for even more dangerous camels: "In 2342, the wizard Arkanadir Morlavator developed a new race: the dreaded three-humped camel. This quickly set off a cascade of imitators, and it wasn't 2 years later that the 4-humped camel was produced. A competition, at first friendly but later becoming ferocious came about to develop the camel with the most humps. This finally ending in 2478 with Mogaria Fornenzon's development of the limbless, headless 18-humped camel which died immediately upon birth, upon which event everyone decided breeding camels with ridiculous numbers of humps was a stupid idea. The number-of-limbs-on-a-GCS was the next contest devised, but that competition was an utter disaster which led to the wholesale slaughter of the wizards, and the rise of the fourth age."
And this, my friends, is why GCS's have 8 legs.