v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
40d:Sasquatch
Jump to navigation
Jump to search
S | |
Portrait | |
---|---|
Biome | |
| |
Attributes | |
Alignment: | Savage |
Cannot be tamed
| |
Age | |
Adult at: | Birth |
Max age: | 800-1000 |
Butchering returns
(Value multiplier ×10) | |
Bones | 9 |
Chunks | 9 |
Meat | 9 |
Fat | 5 |
Skulls | 1 |
Skin | Leather |
This article is about an older version of DF. |
A sasquatch, evidently based on the mythical yeti, is a large humanoid with white fur that is found in savage tundra, glacier and mountainous biomes. These predators can pose a real danger to dwarves despite being solitary creatures. Sasquatches are also incredibly long-lived, living for 800-1000 years. Sasquatches cannot be tamed unless you manually mod its game data files to include: [PET] or [PET_EXOTIC].
[CREATURE:SASQUATCH]
[NAME:sasquatch:sasquatches:sasquatch]
[TILE:'S'][COLOR:7:0:1]
[MODVALUE:10]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:1:1]
[LARGE_ROAMING][SAVAGE][DIFFICULTY:2][FREQUENCY:1]
[LARGE_PREDATOR][MEANDERER]
[FANCIFUL]
[GENPOWER:4]
[GRASSTRAMPLE:0]
[BONECARN]
[LIKES_FIGHTING]
[CANOPENDOORS]
[PREFSTRING:white fur]
[BODY:HUMANOID:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:MOUTH]
[SIZE:9]
[MAXAGE:800:1000]
[ATTACK:MAIN:BYTYPE:GRASP:punch:punches:1:2:BLUDGEON][ATTACKFLAG_WITH]
[ATTACK:SECOND:BYTYPE:MOUTH:bite:bites:1:2:GORE][ATTACKFLAG_CANLATCH]
[EQUIPS]
[FAT:5]
[ALL_ACTIVE]
[BIOME:MOUNTAIN]
[BIOME:GLACIER]
[BIOME:TUNDRA]
[STANDARD_FLESH]
[HOMEOTHERM:10067]
[LAYERING:300]
[SWIMS_INNATE][SWIM_SPEED:2500] |