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Difference between revisions of "40d:Merperson"
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m (red links fixed) |
(Fixing links within namespace (587/997)) |
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{{av}} | {{av}} | ||
− | {{CreatureInfo|name=Merperson|symbol=M|color={{COLOR:3:0:1}}|butcher=no|bones=3|chunks=3|meat=3|fat=1|skulls=1|skin=Yes|biome=* Any | + | {{CreatureInfo|name=Merperson|symbol=M|color={{COLOR:3:0:1}}|butcher=no|bones=3|chunks=3|meat=3|fat=1|skulls=1|skin=Yes|biome=* Any {{L|ocean}}}} |
− | '''Merpersons''' (mermaids and mermen) are little | + | '''Merpersons''' (mermaids and mermen) are little {{L|humanoid}}s living in {{L|oceans}}. Usually your {{L|dwarves}} don't encounter them, but occasionally, when building a {{L|fortress|fort}} on an {{L|island}} they might show up. They occasionally equip stuff, but they don't steal it. |
A [http://www.bay12games.com/forum/index.php?topic=25967.0 study] is currently under way to determine the feasibility of merpeople breeding/livestock programs, due to the extreme value of merperson bones. | A [http://www.bay12games.com/forum/index.php?topic=25967.0 study] is currently under way to determine the feasibility of merpeople breeding/livestock programs, due to the extreme value of merperson bones. |
Revision as of 16:47, 12 April 2010
This article is about an older version of DF. |
Merpersons (mermaids and mermen) are little Template:Ls living in Template:L. Usually your Template:L don't encounter them, but occasionally, when building a Template:L on an Template:L they might show up. They occasionally equip stuff, but they don't steal it.
A study is currently under way to determine the feasibility of merpeople breeding/livestock programs, due to the extreme value of merperson bones.