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Difference between revisions of "40d:Vomit"
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[[Image:Vomit_Trail.png|thumb|left|Both vomit and {{L|useless crap}} are common markers of a dwarf trail on the surface.]] | [[Image:Vomit_Trail.png|thumb|left|Both vomit and {{L|useless crap}} are common markers of a dwarf trail on the surface.]] | ||
Under certain conditions, creatures (such as your {{L|dwarf|dwarves}}) will '''vomit'''. This may occur from an injury to an organ (usually the stomach, pancreas, and such), or from {{L|cave adaptation}}. Vomit does not seem to create an unhappy thought ("nauseated by the sun" is from cave adaptation). | Under certain conditions, creatures (such as your {{L|dwarf|dwarves}}) will '''vomit'''. This may occur from an injury to an organ (usually the stomach, pancreas, and such), or from {{L|cave adaptation}}. Vomit does not seem to create an unhappy thought ("nauseated by the sun" is from cave adaptation). |
Revision as of 17:37, 28 April 2011
This article is about an older version of DF. |
Under certain conditions, creatures (such as your Template:L) will vomit. This may occur from an injury to an organ (usually the stomach, pancreas, and such), or from Template:L. Vomit does not seem to create an unhappy thought ("nauseated by the sun" is from cave adaptation).
A puddle of vomit is represented by the same character as water (a double tilde: ≈) but is green rather than blue. Another object on top of a puddle of vomit will appear normally but on a green background. If vomit and Template:L puddles exist on the same tile, its Template:L will be brown. Walking through vomit will not affect a dwarf's mood.
Vomit will disappear at the beginning of each season.
It can also be used as a weapon in adventurer mode, much to the dismay of your enemies.