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Difference between revisions of "v0.31:Calendar"

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{{av}}
 
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{{elven}}
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The dwarven '''calendar''' is used to display dates, and is visible in the upper right corner of the {{L|Status}} Screen ({{key|z}}).  The months are named after kinds of {{L|stone}}s, {{L|ore}}, {{L|gem}}s and {{L|wood}}. New Year's Day and the first day of spring both fall on the 1st of Granite. New Year's Eve and the last day of winter both fall on the 28th of Obsidian.
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The game's first playable year begins whenever the world stops generating, due to certain parameters you or the game has set up. By default, the world will stop genning at year 1050.
  
{{elven}}
 
 
== Months and seasons ==
 
== Months and seasons ==
  
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| style="padding: 0.2em; background: #ccf; font-size: 80%; vertical-align: middle; text-align: right" | Late-
 
| style="padding: 0.2em; background: #ccf; font-size: 80%; vertical-align: middle; text-align: right" | Late-
 
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== Farming ==
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The seasons correspond to growing seasons from the {{L|farm plot}} {{k|q}} menu, which dictate what can be grown when during the year.  (See the {{L|List of crops}}.)
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== Trading ==
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Each season bar winter brings the possibility of {{L|trade}}rs from one race or another.
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The fussy <s>hippie tree lovers</s> {{L|elf|elves}} arrive in Spring with {{L|wood|wooden}} crafts and weapons, cages (often containing exotic {{L|animals}}), various {{L|crop|fruits and berries}}, and {{L|rope reed}} cloth items.
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{{L|Human}}s come in Summer with their {{L|wagon}} bursting with supplies, eager for <s>junk</s> stone craft goods.
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Dwarves come in Autumn and their departure is a fortelling of the cold winter to come.

Revision as of 01:58, 29 April 2010

This article is about an older version of DF.

Template:Elven

The dwarven calendar is used to display dates, and is visible in the upper right corner of the Template:L Screen (z). The months are named after kinds of Template:Ls, Template:L, Template:Ls and Template:L. New Year's Day and the first day of spring both fall on the 1st of Granite. New Year's Eve and the last day of winter both fall on the 28th of Obsidian.

The game's first playable year begins whenever the world stops generating, due to certain parameters you or the game has set up. By default, the world will stop genning at year 1050.

Months and seasons

Template:L Early- Spring
Template:L Mid-
Template:L Late-
* Template:L Early- Summer
* Template:L Mid-
* Template:L Late-
Template:L Early- Autumn
Template:L Mid-
Template:L Late-
Template:L Early- Winter
Template:L Mid-
Template:L Late-


Farming

The seasons correspond to growing seasons from the Template:L q menu, which dictate what can be grown when during the year. (See the Template:L.)

Trading

Each season bar winter brings the possibility of Template:Lrs from one race or another.

The fussy hippie tree lovers Template:L arrive in Spring with Template:L crafts and weapons, cages (often containing exotic Template:L), various Template:L, and Template:L cloth items.

Template:Ls come in Summer with their Template:L bursting with supplies, eager for junk stone craft goods.

Dwarves come in Autumn and their departure is a fortelling of the cold winter to come.