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Difference between revisions of "40d:Millstone"
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* [[Sliver dye]] | * [[Sliver dye]] | ||
}} | }} | ||
− | + | ||
+ | A '''millstone''' is used to grind up certain [[plant]]s to make [[flour]] and [[dye]]. To operate, it needs to be connected to a mechanical [[power]] source such as a [[water wheel]] or [[windmill]]. If none is available, a [[quern]] can be used instead. | ||
If the power to the millstone is interrupted, any jobs must be requeued when power is returned. Therefore it is best to have uninterrupted power or at least the ability to run it for a long period of time. | If the power to the millstone is interrupted, any jobs must be requeued when power is returned. Therefore it is best to have uninterrupted power or at least the ability to run it for a long period of time. | ||
− | The millstone workshop ({{k|b}}-{{k|w}}-{{k|M}}) must be built beside a powered gear assembly to function. It can't be powered directly from a horizontal axle | + | The millstone workshop ({{k|b}}-{{k|w}}-{{k|M}}) must be built beside a powered [[gear assembly]] to function. It can't be powered directly from a horizontal [[axle]], but it can be powered directly from a vertical [[axle]]. |
− | {|style="font-family: monospace; font-weight: bold; font-size: 135% | + | |
− | + | {|style="border: 1px solid #0b0; background: #dfd" | |
+ | |+'''Basic watermill design''' | ||
+ | |- style="font-family: monospace; font-weight: bold; font-size: 135%" | ||
|style="color: #777; padding: 0"|# | |style="color: #777; padding: 0"|# | ||
|style="color: #777; padding: 0"|+ | |style="color: #777; padding: 0"|+ | ||
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|style="color: #777; padding: 0"|+ | |style="color: #777; padding: 0"|+ | ||
|style="color: #07F; padding: 0"|~ | |style="color: #07F; padding: 0"|~ | ||
− | |- | + | |- style="font-family: monospace; font-weight: bold; font-size: 135%" |
|style="color: #777; padding: 0"|# | |style="color: #777; padding: 0"|# | ||
|style="color: #333; padding: 0"|O | |style="color: #333; padding: 0"|O | ||
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|style="color: #777; padding: 0"|+ | |style="color: #777; padding: 0"|+ | ||
|style="color: #970; padding: 0"|W | |style="color: #970; padding: 0"|W | ||
− | |- | + | |- style="font-family: monospace; font-weight: bold; font-size: 135%" |
|style="color: #777; padding: 0"|# | |style="color: #777; padding: 0"|# | ||
|style="color: #333; padding: 0"|* | |style="color: #333; padding: 0"|* | ||
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|style="color: #970; padding: 0"|= | |style="color: #970; padding: 0"|= | ||
|style="color: #970; padding: 0"|W | |style="color: #970; padding: 0"|W | ||
− | |- | + | |- style="font-family: monospace; font-weight: bold; font-size: 135%" |
|style="color: #777; padding: 0"|# | |style="color: #777; padding: 0"|# | ||
|style="color: #777; padding: 0"|+ | |style="color: #777; padding: 0"|+ | ||
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|style="color: #777; padding: 0"|+ | |style="color: #777; padding: 0"|+ | ||
|style="color: #970; padding: 0"|W | |style="color: #970; padding: 0"|W | ||
− | |- | + | |- style="font-family: monospace; font-weight: bold; font-size: 135%" |
|style="color: #777; padding: 0"|# | |style="color: #777; padding: 0"|# | ||
|style="color: #777; padding: 0"|+ | |style="color: #777; padding: 0"|+ | ||
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|style="color: #07F; padding: 0"|~ | |style="color: #07F; padding: 0"|~ | ||
|} | |} | ||
− | Basic | + | |
+ | |||
+ | {| | ||
+ | |+ '''Basic windmill design''' | ||
+ | ! Level -2 | ||
+ | ! Level -1 | ||
+ | ! Level 0 | ||
+ | |- | ||
+ | | | ||
{|style="font-family: monospace; font-weight: bold; font-size: 135%; border: 1px solid #0b0; background: #dfd" | {|style="font-family: monospace; font-weight: bold; font-size: 135%; border: 1px solid #0b0; background: #dfd" | ||
|- | |- | ||
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|style="color: #777; padding: 0"|# | |style="color: #777; padding: 0"|# | ||
|} | |} | ||
+ | | | ||
{|style="font-family: monospace; font-weight: bold; font-size: 135%; border: 1px solid #0b0; background: #dfd" | {|style="font-family: monospace; font-weight: bold; font-size: 135%; border: 1px solid #0b0; background: #dfd" | ||
|- | |- | ||
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|style="color: #777; padding: 0"|# | |style="color: #777; padding: 0"|# | ||
|} | |} | ||
+ | | | ||
{|style="font-family: monospace; font-weight: bold; font-size: 135%; border: 1px solid #0b0; background: #dfd" | {|style="font-family: monospace; font-weight: bold; font-size: 135%; border: 1px solid #0b0; background: #dfd" | ||
|- | |- | ||
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|- | |- | ||
|style="color: #0F0; padding: 0"|' | |style="color: #0F0; padding: 0"|' | ||
+ | |style="color: #0F0; padding: 0"|. | ||
|style="color: #970; padding: 0"|W | |style="color: #970; padding: 0"|W | ||
|style="color: #970; padding: 0"|W | |style="color: #970; padding: 0"|W | ||
|style="color: #970; padding: 0"|W | |style="color: #970; padding: 0"|W | ||
+ | |- | ||
|style="color: #0F0; padding: 0"|. | |style="color: #0F0; padding: 0"|. | ||
− | |||
|style="color: #0F0; padding: 0"|. | |style="color: #0F0; padding: 0"|. | ||
|style="color: #970; padding: 0"|W | |style="color: #970; padding: 0"|W | ||
|style="color: #970; padding: 0"|W | |style="color: #970; padding: 0"|W | ||
|style="color: #970; padding: 0"|W | |style="color: #970; padding: 0"|W | ||
− | |||
|- | |- | ||
+ | |style="color: #0F0; padding: 0"|, | ||
|style="color: #0F0; padding: 0"|, | |style="color: #0F0; padding: 0"|, | ||
|style="color: #970; padding: 0"|W | |style="color: #970; padding: 0"|W | ||
|style="color: #970; padding: 0"|W | |style="color: #970; padding: 0"|W | ||
|style="color: #970; padding: 0"|W | |style="color: #970; padding: 0"|W | ||
− | | | + | |} |
|} | |} | ||
− | + | Level -2 has the millstone built beside a gear assembly. <br /> | |
− | + | Level -1 has a vertical axle built over the gear assembly (first remove the floor by designating a channel). <br /> | |
− | Level -2 has the millstone built beside a gear assembly | + | Level 0 has the windmill (the center tile is above the vertical axle). |
− | |||
− | Level -1 has a vertical axle built over the gear assembly (first remove the floor by designating a channel) | ||
− | |||
− | Level 0 has the windmill (the | ||
− | + | [[Category:Buildings]] | |
[[Category:Workshops]] | [[Category:Workshops]] |
Revision as of 18:18, 9 November 2007
b-w-M | |||||
| |||||
Job Requirement | |||||
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Milling | |||||
Construction | |||||
Materials | Jobs | ||||
|
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Materials Used | |||||
Goods Created | |||||
A millstone is used to grind up certain plants to make flour and dye. To operate, it needs to be connected to a mechanical power source such as a water wheel or windmill. If none is available, a quern can be used instead.
If the power to the millstone is interrupted, any jobs must be requeued when power is returned. Therefore it is best to have uninterrupted power or at least the ability to run it for a long period of time.
The millstone workshop (b-w-M) must be built beside a powered gear assembly to function. It can't be powered directly from a horizontal axle, but it can be powered directly from a vertical axle.
# | + | + | + | + | ~ |
# | O | + | + | + | W |
# | * | = | = | = | W |
# | + | + | + | + | W |
# | + | + | + | + | ~ |
Level -2 | Level -1 | Level 0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Level -2 has the millstone built beside a gear assembly.
Level -1 has a vertical axle built over the gear assembly (first remove the floor by designating a channel).
Level 0 has the windmill (the center tile is above the vertical axle).