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Difference between revisions of "40d:Plant token"
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! Description | ! Description | ||
|- | |- | ||
− | |[NAME:]||The name of the plant, which is what you see in-game. <font color="red">Required</font>. | + | |[NAME:text]||The name of the plant, which is what you see in-game. <font color="red">Required</font>. |
|- | |- | ||
− | |[NAME_PLURAL:]||The plural of the plant's in-game name. <font color="red">Required</font>. | + | |[NAME_PLURAL:text]||The plural of the plant's in-game name. <font color="red">Required</font>. |
|- | |- | ||
− | |[SEEDNAME:]||The name of the plant's seeds. | + | |[SEEDNAME:text]||The name of the plant's seeds. |
|- | |- | ||
− | |[GROWDUR:]||How long the plant takes to grow. A season lasts for a GROWDUR of 1008, and 1 day lasts for a GROWDUR of 12. Defaults to 300. | + | |[GROWDUR:num]||How long the plant takes to grow. A season lasts for a GROWDUR of 1008, and 1 day lasts for a GROWDUR of 12. Defaults to 300. |
|- | |- | ||
− | |[VALUE:]||How much the plant is worth. Defaults to 1. | + | |[VALUE:num]||How much the plant is worth. Defaults to 1. |
|- | |- | ||
|[SPRING]||This plant will grow in spring. Not mutually exclusive with other season tags. | |[SPRING]||This plant will grow in spring. Not mutually exclusive with other season tags. | ||
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|[WINTER]||This plant will grow during winter. Not mutually exclusive with other season tags. | |[WINTER]||This plant will grow during winter. Not mutually exclusive with other season tags. | ||
|- | |- | ||
− | |[TILE:]||What tile is used for this plant. Either a number, such as 6 [♠] or a letter inside apostrophes, such as ':'. See [[Character table|character table]]. Defaults to 231 [τ]. | + | |[TILE:num]||What tile is used for this plant. Either a number, such as 6 [♠] or a letter inside apostrophes, such as ':'. See [[Character table|character table]]. Defaults to 231 [τ]. |
|- | |- | ||
− | |[DEAD_TILE:]||What tile is used when the plant has withered. Defaults to 169 [⌐]. | + | |[DEAD_TILE:num]||What tile is used when the plant has withered. Defaults to 169 [⌐]. |
|- | |- | ||
− | |[SHRUB_TILE:]||What tile is used for shrubs bearing this plant. Defaults to 34 ["]. | + | |[SHRUB_TILE:num]||What tile is used for shrubs bearing this plant. Defaults to 34 ["]. |
|- | |- | ||
− | |[DEAD_SHRUB_TILE:]||What tile is used for dead shrubs bearing this plant. Defaults to 34 ["]. | + | |[DEAD_SHRUB_TILE:num]||What tile is used for dead shrubs bearing this plant. Defaults to 34 ["]. |
|- | |- | ||
− | |[CLUSTERSIZE:]||The maximum stack size collected when gathered via herbalism. Defaults to 5. | + | |[CLUSTERSIZE:num]||The maximum stack size collected when gathered via herbalism. Defaults to 5. |
|- | |- | ||
− | |[COLOR:]||The {{L|color}} of the plant. Defaults to 2:0:0 (dark green). | + | |[COLOR:a:b:c]||The {{L|color}} of the plant. Defaults to 2:0:0 (dark green). |
|- | |- | ||
− | |[DEAD_COLOR:]||The {{L|color}} of the plant when it has withered. Defaults to 0:0:1 (dark gray). | + | |[DEAD_COLOR:a:b:c]||The {{L|color}} of the plant when it has withered. Defaults to 0:0:1 (dark gray). |
|- | |- | ||
− | |[SHRUB_COLOR:]||The {{L|color}} of shrubs bearing this plant. Defaults to 2:0:0 (dark green). | + | |[SHRUB_COLOR:a:b:c]||The {{L|color}} of shrubs bearing this plant. Defaults to 2:0:0 (dark green). |
|- | |- | ||
− | |[DEAD_SHRUB_COLOR:]||The {{L|color}} of dead shrubs bearing this plant. Defaults to 6:0:0 (brown). | + | |[DEAD_SHRUB_COLOR:a:b:c]||The {{L|color}} of dead shrubs bearing this plant. Defaults to 6:0:0 (brown). |
|- | |- | ||
− | |[DRINK:]||The name and color of the drink brewed from this plant | + | |[DRINK:name:a:b:c]||The name and color of the drink brewed from this plant. |
|- | |- | ||
− | |[DRINKVALUE:]||The value of the drink brewed from this plant. Defaults to 1. | + | |[DRINKVALUE:num]||The value of the drink brewed from this plant. Defaults to 1. |
|- | |- | ||
− | |[MILL:]||The name and color of the item milled from this plant. | + | |[MILL:name:a:b:c]||The name and color of the item milled from this plant. |
|- | |- | ||
− | |[MILL_VALUE]||How much the milled product of this plant is worth. Defaults to 1. | + | |[MILL_VALUE:num]||How much the milled product of this plant is worth. Defaults to 1. |
|- | |- | ||
|[COOKABLE_WHEN_MILLED]||Self-explanatory. | |[COOKABLE_WHEN_MILLED]||Self-explanatory. | ||
|- | |- | ||
− | |[MILL_DYE:]||Allows the milled product of this plant to be used as dye, and specifies the dye's {{L|color}}. | + | |[MILL_DYE:color]||Allows the milled product of this plant to be used as dye, and specifies the dye's {{L|color}}. |
|- | |- | ||
− | |[GENPOWER:]||Use not known, may be obsolete or reference to planned features. Defaults to 1. | + | |[GENPOWER:num]||Use not known, may be obsolete or reference to planned features. Defaults to 1. |
|- | |- | ||
|[GOOD]||This plant only appears in Good aligned regions. | |[GOOD]||This plant only appears in Good aligned regions. | ||
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|[SAVAGE]||This plant only appears in Savage regions. | |[SAVAGE]||This plant only appears in Savage regions. | ||
|- | |- | ||
− | |[FREQUENCY:]||Unknown. Presumably determines how frequently shrubs of this plant are generated. Defaults to 50. | + | |[FREQUENCY:num]||Unknown. Presumably determines how frequently shrubs of this plant are generated. Defaults to 50. |
|- | |- | ||
− | |[PREFSTRING:]||Why dwarves like this plant. | + | |[PREFSTRING:text]||Why dwarves like this plant. |
|- | |- | ||
|[EDIBLE_VERMIN]||Vermin can eat this plant. | |[EDIBLE_VERMIN]||Vermin can eat this plant. | ||
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|[THREAD]||This plant can be woven into thread and therefore cloth. | |[THREAD]||This plant can be woven into thread and therefore cloth. | ||
|- | |- | ||
− | |[DROWN_LEVEL: | + | |[DROWN_LEVEL:num]||Unused, presumably specifies the water depth at which the shrub will die. Defaults to 4. |
|- | |- | ||
− | |[SEED:]||The color of the plant's seeds. Defaults to 6:0:0 (brown). | + | |[SEED:a:b:c]||The color of the plant's seeds. Defaults to 6:0:0 (brown). |
|- | |- | ||
− | |[LEAVES:]||What tile is used for leaves processed from this plant. Also allows the plant to be extracted into a bag at the farmer's workshop. Defaults to 6 [♠]. | + | |[LEAVES:num]||What tile is used for leaves processed from this plant. Also allows the plant to be extracted into a bag at the farmer's workshop. Defaults to 6 [♠]. |
|- | |- | ||
|[EXTRACT_VIAL]||The extract is extracted into a vial at the farmer's workshop. | |[EXTRACT_VIAL]||The extract is extracted into a vial at the farmer's workshop. | ||
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|[EXTRACT_COOKABLE]||Self-explanatory. | |[EXTRACT_COOKABLE]||Self-explanatory. | ||
|- | |- | ||
− | |[EXTRACT:]||The item extracted from this plant and its color. | + | |[EXTRACT:name:a:b:c]||The item extracted from this plant and its color. |
|- | |- | ||
− | |[EXTRACTVALUE:]||The value of the extract. Defaults to 1. | + | |[EXTRACTVALUE:num]||The value of the extract. Defaults to 1. |
|- | |- | ||
|[WET]||This plant appears near water features. Not mutually exclusive with the [DRY] tag. | |[WET]||This plant appears near water features. Not mutually exclusive with the [DRY] tag. | ||
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|[DRY]||This plant appears away from water features. Not mutually exclusive with the [WET] tag. | |[DRY]||This plant appears away from water features. Not mutually exclusive with the [WET] tag. | ||
|- | |- | ||
− | |[BIOME:]||What {{L|biome token|biome}} this plant appears in. | + | |[BIOME:biome]||What {{L|biome token|biome}} this plant appears in. |
|- | |- | ||
− | |[SPEC_HEAT:]||The plant's specific heat capacity. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. | + | |[SPEC_HEAT:num]||The plant's specific heat capacity. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. |
|- | |- | ||
− | |[HEATDAM_POINT:]||The temperature at which heat will begin to damage the plant. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. | + | |[HEATDAM_POINT:num]||The temperature at which heat will begin to damage the plant. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. |
|- | |- | ||
− | |[COLDDAM_POINT:]||The temperature at which frost will begin to damage the plant. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. | + | |[COLDDAM_POINT:num]||The temperature at which frost will begin to damage the plant. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. |
|- | |- | ||
− | |[IGNITE_POINT:]||The temperature at which the plant will burst into flames. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. | + | |[IGNITE_POINT:num]||The temperature at which the plant will burst into flames. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. |
|- | |- | ||
− | |[MELTING_POINT:]||The temperature at which the plant will melt into a puddle of goo. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. | + | |[MELTING_POINT:num]||The temperature at which the plant will melt into a puddle of goo. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. |
|- | |- | ||
− | |[BOILING_POINT:]||The temperature at which the plant will boil into a cloud of vapor. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. | + | |[BOILING_POINT:num]||The temperature at which the plant will boil into a cloud of vapor. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. |
|- | |- | ||
− | |[FIXED_TEMP:]||The temperature this plant emits naturally. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. | + | |[FIXED_TEMP:num]||The temperature this plant emits naturally. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. |
|- | |- | ||
− | |[SOLID_DENSITY:]||The density of the plant when solid. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. | + | |[SOLID_DENSITY:num]||The density of the plant when solid. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. |
|- | |- | ||
− | |[LIQUID_DENSITY:]||The density of the plant when molten. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. | + | |[LIQUID_DENSITY:num]||The density of the plant when molten. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. |
|} | |} | ||
Revision as of 18:01, 16 August 2010
This article is about an older version of DF. |
Plants are stored in the matgloss_plant.txt file.
Token | Description |
---|---|
[NAME:text] | The name of the plant, which is what you see in-game. Required. |
[NAME_PLURAL:text] | The plural of the plant's in-game name. Required. |
[SEEDNAME:text] | The name of the plant's seeds. |
[GROWDUR:num] | How long the plant takes to grow. A season lasts for a GROWDUR of 1008, and 1 day lasts for a GROWDUR of 12. Defaults to 300. |
[VALUE:num] | How much the plant is worth. Defaults to 1. |
[SPRING] | This plant will grow in spring. Not mutually exclusive with other season tags. |
[SUMMER] | This plant will grow during summer. Not mutually exclusive with other season tags. |
[AUTUMN] | This plant will grow during autumn. Not mutually exclusive with other season tags. |
[WINTER] | This plant will grow during winter. Not mutually exclusive with other season tags. |
[TILE:num] | What tile is used for this plant. Either a number, such as 6 [♠] or a letter inside apostrophes, such as ':'. See character table. Defaults to 231 [τ]. |
[DEAD_TILE:num] | What tile is used when the plant has withered. Defaults to 169 [⌐]. |
[SHRUB_TILE:num] | What tile is used for shrubs bearing this plant. Defaults to 34 ["]. |
[DEAD_SHRUB_TILE:num] | What tile is used for dead shrubs bearing this plant. Defaults to 34 ["]. |
[CLUSTERSIZE:num] | The maximum stack size collected when gathered via herbalism. Defaults to 5. |
[COLOR:a:b:c] | The Template:L of the plant. Defaults to 2:0:0 (dark green). |
[DEAD_COLOR:a:b:c] | The Template:L of the plant when it has withered. Defaults to 0:0:1 (dark gray). |
[SHRUB_COLOR:a:b:c] | The Template:L of shrubs bearing this plant. Defaults to 2:0:0 (dark green). |
[DEAD_SHRUB_COLOR:a:b:c] | The Template:L of dead shrubs bearing this plant. Defaults to 6:0:0 (brown). |
[DRINK:name:a:b:c] | The name and color of the drink brewed from this plant. |
[DRINKVALUE:num] | The value of the drink brewed from this plant. Defaults to 1. |
[MILL:name:a:b:c] | The name and color of the item milled from this plant. |
[MILL_VALUE:num] | How much the milled product of this plant is worth. Defaults to 1. |
[COOKABLE_WHEN_MILLED] | Self-explanatory. |
[MILL_DYE:color] | Allows the milled product of this plant to be used as dye, and specifies the dye's Template:L. |
[GENPOWER:num] | Use not known, may be obsolete or reference to planned features. Defaults to 1. |
[GOOD] | This plant only appears in Good aligned regions. |
[EVIL] | This plant only appears in Evil aligned regions. |
[SAVAGE] | This plant only appears in Savage regions. |
[FREQUENCY:num] | Unknown. Presumably determines how frequently shrubs of this plant are generated. Defaults to 50. |
[PREFSTRING:text] | Why dwarves like this plant. |
[EDIBLE_VERMIN] | Vermin can eat this plant. |
[EDIBLE_RAW] | This plant can be eaten raw. |
[EDIBLE_WHENCOOKED] | This plant can be eaten cooked but not raw. |
[THREAD] | This plant can be woven into thread and therefore cloth. |
[DROWN_LEVEL:num] | Unused, presumably specifies the water depth at which the shrub will die. Defaults to 4. |
[SEED:a:b:c] | The color of the plant's seeds. Defaults to 6:0:0 (brown). |
[LEAVES:num] | What tile is used for leaves processed from this plant. Also allows the plant to be extracted into a bag at the farmer's workshop. Defaults to 6 [♠]. |
[EXTRACT_VIAL] | The extract is extracted into a vial at the farmer's workshop. |
[EXTRACT_BAG] | Unused, presumably permits the extract to be extracted into a bag at the farmer's workshop. |
[EXTRACT_BARREL] | The extract is extracted into a barrel at the farmer's workshop. |
[EXTRACT_STILL_VIAL] | The extract is extracted into a vial at a still. |
[EXTRACT_COOKABLE] | Self-explanatory. |
[EXTRACT:name:a:b:c] | The item extracted from this plant and its color. |
[EXTRACTVALUE:num] | The value of the extract. Defaults to 1. |
[WET] | This plant appears near water features. Not mutually exclusive with the [DRY] tag. |
[DRY] | This plant appears away from water features. Not mutually exclusive with the [WET] tag. |
[BIOME:biome] | What Template:L this plant appears in. |
[SPEC_HEAT:num] | The plant's specific heat capacity. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. |
[HEATDAM_POINT:num] | The temperature at which heat will begin to damage the plant. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. |
[COLDDAM_POINT:num] | The temperature at which frost will begin to damage the plant. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. |
[IGNITE_POINT:num] | The temperature at which the plant will burst into flames. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. |
[MELTING_POINT:num] | The temperature at which the plant will melt into a puddle of goo. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. |
[BOILING_POINT:num] | The temperature at which the plant will boil into a cloud of vapor. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. |
[FIXED_TEMP:num] | The temperature this plant emits naturally. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. |
[SOLID_DENSITY:num] | The density of the plant when solid. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. |
[LIQUID_DENSITY:num] | The density of the plant when molten. Can also be specified for CLOTH, EXTRACT, DRINK, and CHEESE. See below for defaults. |
If not specified, the following default values will be used for the various temperature/density properties:
(Plant) | CLOTH | EXTRACT | DRINK | CHEESE | |
---|---|---|---|---|---|
SPEC_HEAT | 3000 | 420 | 4181 | 2440 | 2000 |
HEATDAM_POINT | 10250 | 10250 | NONE | NONE | 10800 |
COLDDAM_POINT | 9900 | 9900 | NONE | NONE | 9950 |
IGNITE_POINT | 10508 | 10508 | NONE | 10800 | NONE |
MELTING_POINT | NONE | NONE | 9950 | 9850 | 10150 |
BOILING_POINT | NONE | NONE | 10200 | 10150 | NONE |
FIXED_TEMP | NONE | NONE | NONE | NONE | NONE |
SOLID_DENSITY | 1200 | 1520 | 1200 | 789 | 1200 |
LIQUID_DENSITY | N/A | N/A | 1200 | 789 | 1200 |