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Difference between revisions of "v0.31 Talk:Swimmer"
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I had an adventure pass out underwater twice and live. The character was an adequate swimmer, but began to drown due to 'extreme pain'. Once it went down to a red coloured pain the character could swim normally again. | I had an adventure pass out underwater twice and live. The character was an adequate swimmer, but began to drown due to 'extreme pain'. Once it went down to a red coloured pain the character could swim normally again. | ||
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+ | == water preference toggle == | ||
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+ | What effect does this have, if any? [[User:Uzu Bash|Uzu Bash]] 01:22, 29 November 2010 (UTC) |
Revision as of 01:22, 29 November 2010
Swimming training
The page text says that "[t]raining your little ones just requires a place of constantly or temporarily 4-6/7 water. To keep them there you can use military orders or make rooms like a meeting hall." However, I have found that filling a room with water and then making it a meeting hall does not work for swimming training -- dwarves with no swimming skill refuse to enter the room. And I don't want to draft my initial 7 dwarves into the military yet, since they have so much civilian work to do getting my fortress built.
One approach that should work, though I have not yet tested it, would be to get idle dwarves into a meeting hall, lock the doors, and then have Urist McLeverpuller empty a carefully-measured reservoir into the room.
- Yeah, that works (at least in 40d), but in 40d they don't really gain swimming experience all that fast. It took quite a while even to get to novice - like months of game time. Don't know if it is the same now or not.
Isn't it ironic
That an article about Swimmer starts with Drowning?--Kwieland 01:40, 1 August 2010 (UTC)
utility
Can a skilled swimmer use any other skills in water? Do hunters hunt waterlife, do trappers or mechanics place traps, can ballista fire underwater? Other than the attribute gain and reducing the risk of drowing, how can this skill be used? Uzu Bash 20:25, 15 October 2010 (UTC)
- when I assigned my military to kill a deer, one of the squad members followed the deer into the water. The deer lived, but the he drowned. might have helped if he was a novice swimmer.
Pain
I had an adventure pass out underwater twice and live. The character was an adequate swimmer, but began to drown due to 'extreme pain'. Once it went down to a red coloured pain the character could swim normally again.
water preference toggle
What effect does this have, if any? Uzu Bash 01:22, 29 November 2010 (UTC)