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Difference between revisions of "v0.31:Matgloss token"
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| METAL || Metal material ID || {{l|Metal}}s such as STEEL or GOLD. Seems to be functionally equivalent to INORGANIC. | | METAL || Metal material ID || {{l|Metal}}s such as STEEL or GOLD. Seems to be functionally equivalent to INORGANIC. | ||
|- | |- | ||
− | | NONE || NONE || Item token asks for no specific matgloss. For example, with item tokens BAR: | + | | NONE || NONE || Item token asks for no specific matgloss. For example, with item tokens BAR:NO_SUBTYPE:NONE:NONE, any bar will be used as a reagent (including soap), or a generic, useless bar will be produced. Often used with container item tokens, such as BARREL or BOX. |
|- | |- | ||
| PEARLASH || NONE || {{l|Pearlash}}. | | PEARLASH || NONE || {{l|Pearlash}}. |
Revision as of 15:41, 15 December 2010
This article is about an older version of DF. |
Matgloss tokens are the second part in defining the target item in reactions, containing the MATGLOSS_TOKEN and MATGLOSS_SUBTYPE. The token defines the base class, and the subtype defines a very specific item of that class. Matgloss tokens are modifiers of Template:L.
Matgloss Token | Subtypes | Description |
---|---|---|
COAL | COKE, CHARCOAL | Template:L items, such as COKE. |
GET_MATERIAL_FROM_REAGENT | N/A | Used in products. Uses the material tag of the reagent; elephant fat will be used to make elephant soap with this tag, for example. No subtype used. |
INORGANIC | Inorganic material ID | An inorganic material. Subtypes are inorganic material IDs such as Template:L, Template:L, Template:L, etc. |
CREATURE_MAT | Creature ID:Material ID | A material defined as being part of a creature. Examples: WOLF:MUSCLE, BIRD_EAGLE_GIANT:BLOOD. |
PLANT_MAT | Creature ID:Material ID | A material defined as being part of a plant. Examples: MUSHROOM_HELMET_PLUMP:DRINK, BLOOD_THORN:WOOD. |
METAL | Metal material ID | Template:Ls such as STEEL or GOLD. Seems to be functionally equivalent to INORGANIC. |
NONE | NONE | Item token asks for no specific matgloss. For example, with item tokens BAR:NO_SUBTYPE:NONE:NONE, any bar will be used as a reagent (including soap), or a generic, useless bar will be produced. Often used with container item tokens, such as BARREL or BOX. |
PEARLASH | NONE | Template:L. |
POTASH | NONE | Template:L. |