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Difference between revisions of "v0.31:Aluminum"
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− | + | After {{l|adamantine}}, '''aluminum''' ties for the second-highest-valued metal in the game with {{l|platinum}}). It also is the second lightest metal, next to {{L|adamantine}}. | |
Aluminum can be used as decoration, or to create {{l|furniture}} and other objects. Aluminum cannot be forged into {{l|weapons}} or {{l|armor}}. | Aluminum can be used as decoration, or to create {{l|furniture}} and other objects. Aluminum cannot be forged into {{l|weapons}} or {{l|armor}}. |
Revision as of 14:40, 20 December 2010
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This article is about an older version of DF. |
After Template:L, aluminum ties for the second-highest-valued metal in the game with Template:L). It also is the second lightest metal, next to Template:L.
Aluminum can be used as decoration, or to create Template:L and other objects. Aluminum cannot be forged into Template:L or Template:L.
[INORGANIC:ALUMINUM]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:aluminum]
[STATE_NAME_ADJ:LIQUID:molten aluminum]
[STATE_NAME_ADJ:GAS:boiling aluminum]
[DISPLAY_COLOR:7:7:1]
[MATERIAL_VALUE:40]
[SPEC_HEAT:900]
[MELTING_POINT:11188]
[BOILING_POINT:14534]
[SOLID_DENSITY:2700]
[LIQUID_DENSITY:2375]
[MOLAR_MASS:26981]
[IMPACT_YIELD:70000]
[IMPACT_FRACTURE:175000]
[IMPACT_STRAIN_AT_YIELD:921]
[COMPRESSIVE_YIELD:70000]
[COMPRESSIVE_FRACTURE:175000]
[COMPRESSIVE_STRAIN_AT_YIELD:921] 76
[TENSILE_YIELD:20000]
[TENSILE_FRACTURE:50000]
[TENSILE_STRAIN_AT_YIELD:29] 70
[TORSION_YIELD:20000]
[TORSION_FRACTURE:50000]
[TORSION_STRAIN_AT_YIELD:77]
[SHEAR_YIELD:20000]
[SHEAR_FRACTURE:50000]
[SHEAR_STRAIN_AT_YIELD:77] 26
[BENDING_YIELD:20000]
[BENDING_FRACTURE:50000]
[BENDING_STRAIN_AT_YIELD:29]
[MAX_EDGE:10000]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED] |
Base | |
---|---|
Alloys |
Billon • Bismuth bronze • Black bronze • Brass • Bronze • Electrum • Fine pewter • Lay pewter • Nickel silver • Pig iron • Rose gold • Steel • Sterling silver • Trifle pewter |
Special |