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Difference between revisions of "v0.31:Undead"

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Undead refers to either a zombie or skeletal form of a creature. These occur naturally in {{L|biome|evil}} areas. It is also possible to produce these forms in the {{L|arena}}.  
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Undead refers to either a zombie or skeletal form of a creature, and should not be confused with {{L|ghost}}s. The undead occur naturally in {{L|biome|evil}} areas, and are typically zombified or skeletal examples of living creatures that would appear in that {{L|biome}} (including {{L|carp}} and other fish, so be careful {{L|fishing}} or fetching {{L|water}}). It is also possible to produce these forms in the {{L|arena}}.
  
 
== Zombies ==
 
== Zombies ==
Zombie is an undead form that are possible on most creatures. Zombies produce a rotting corpse rather than a normal corpse when they die. Also, they do not bleed, so it can be difficult to properly dispose of them.
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'''Zombie''' is an undead form that can be applied to most creatures. Zombies produce a rotting corpse rather than a normal corpse when they die. Also, they do not bleed, so it can be difficult to properly dispose of them. Zombies produce a rotting {{L|corpse}} when destroyed.
  
== Skeletons ==
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== Skeletal ==
Skeleton is an undead form far more restrictive than zombie. They require the creature to have a bone structure, so creatures like {{L|Slugman|slugmen}} cannot have a skeletal form. Skeletons produce a skeleton rather than a normal corpse when they die.
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'''Skeletal''' is an undead form far more restrictive than zombie. They require the creature to have a bone structure, so creatures like {{L|Slugman|slugmen}} cannot have a skeletal form. Skeletal creatures produce a {{L|bone|skeleton}} rather than a normal {{L|corpse}} when destroyed.
  
 
Skeletons are '''really''' tough, bring a slicing weapon of some sort if you expect to fight skeletons. Alternatively - copper bolts seem to usually kill a large skeleton in 1 hit to a finger. It takes about 5-10 bone bolts to kill a horse-sized skeleton.
 
Skeletons are '''really''' tough, bring a slicing weapon of some sort if you expect to fight skeletons. Alternatively - copper bolts seem to usually kill a large skeleton in 1 hit to a finger. It takes about 5-10 bone bolts to kill a horse-sized skeleton.

Revision as of 14:37, 28 January 2011

This article is about an older version of DF.

Undead refers to either a zombie or skeletal form of a creature, and should not be confused with Template:Ls. The undead occur naturally in Template:L areas, and are typically zombified or skeletal examples of living creatures that would appear in that Template:L (including Template:L and other fish, so be careful Template:L or fetching Template:L). It is also possible to produce these forms in the Template:L.

Zombies

Zombie is an undead form that can be applied to most creatures. Zombies produce a rotting corpse rather than a normal corpse when they die. Also, they do not bleed, so it can be difficult to properly dispose of them. Zombies produce a rotting Template:L when destroyed.

Skeletal

Skeletal is an undead form far more restrictive than zombie. They require the creature to have a bone structure, so creatures like Template:L cannot have a skeletal form. Skeletal creatures produce a Template:L rather than a normal Template:L when destroyed.

Skeletons are really tough, bring a slicing weapon of some sort if you expect to fight skeletons. Alternatively - copper bolts seem to usually kill a large skeleton in 1 hit to a finger. It takes about 5-10 bone bolts to kill a horse-sized skeleton.

Health Point System

Undead have a health point system. In Toady's words: "Undead aren't quite where they need to be yet (skeletons in particular still don't understand how the skull and spine should be holding them together), but they are more killable in this version. Since they don't make sense in the first place, there's a sort of hitpoint system for them now that'll get them dead eventually if you don't break them apart, though punching a skeleton to death takes a long time in this system (...) The undead HP will be revisited once the undead have more of a basis in the underlying reality. (...)"