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Difference between revisions of "v0.34:Observer"
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(Importing content from v0.31 (380/614)) |
(observer skill increases during combat) |
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[[Soldier]]s will gradually increase this skill while training. It is currently uncertain whether this is related to observing combat demonstrations or is relevant to [[sparring]] or [[combat]]. | [[Soldier]]s will gradually increase this skill while training. It is currently uncertain whether this is related to observing combat demonstrations or is relevant to [[sparring]] or [[combat]]. | ||
− | + | In adventure mode, the skill may also influence the probability of receiving the message "You feel uneasy" instead of an ambush. It slowly increases during combat and by sucessfully spotting an ambush. | |
{{skills}} | {{skills}} |
Revision as of 15:33, 23 February 2012
This article is about an older version of DF. |
This article is a stub. You can improve the article by expanding it. |
The observer skill represents the ability of a dwarf to spot a stealth unit. The higher the skill the bigger the distance. The skill is particularly good to have for guards at your entrance or marksdwarves on your walls.
Soldiers will gradually increase this skill while training. It is currently uncertain whether this is related to observing combat demonstrations or is relevant to sparring or combat.
In adventure mode, the skill may also influence the probability of receiving the message "You feel uneasy" instead of an ambush. It slowly increases during combat and by sucessfully spotting an ambush.
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