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Difference between revisions of "v0.34:Nickel"
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− | '''Nickel''' is an uncommon, low-value, [[magma-safe]] [[metal]] used mainly for the creation of [[nickel silver]] (note that nickel silver is | + | '''Nickel''' is an uncommon, low-value, [[magma-safe]] [[metal]] used mainly for the creation of [[nickel silver]] (note that nickel silver is not magma-safe). It can also be used to create some objects. It can only be smelted from [[garnierite]]. |
{{gamedata}} | {{gamedata}} | ||
{{metals}} | {{metals}} |
Revision as of 00:28, 5 May 2012
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This article is about an older version of DF. |
Nickel is an uncommon, low-value, magma-safe metal used mainly for the creation of nickel silver (note that nickel silver is not magma-safe). It can also be used to create some objects. It can only be smelted from garnierite.
[INORGANIC:NICKEL]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:nickel]
[STATE_NAME_ADJ:LIQUID:molten nickel]
[STATE_NAME_ADJ:GAS:boiling nickel]
[DISPLAY_COLOR:7:3:0]
[BUILD_COLOR:7:3:0]
[MATERIAL_VALUE:2]
[SPEC_HEAT:444]
[MELTING_POINT:12619]
[BOILING_POINT:15243]
[SOLID_DENSITY:8800]
[LIQUID_DENSITY:7810]
[MOLAR_MASS:58693]
[IMPACT_YIELD:70000]
[IMPACT_FRACTURE:560000]
[IMPACT_STRAIN_AT_YIELD:39]
[COMPRESSIVE_YIELD:70000]
[COMPRESSIVE_FRACTURE:560000]
[COMPRESSIVE_STRAIN_AT_YIELD:39] 180
[TENSILE_YIELD:20000]
[TENSILE_FRACTURE:160000]
[TENSILE_STRAIN_AT_YIELD:10] 200
[TORSION_YIELD:20000]
[TORSION_FRACTURE:160000]
[TORSION_STRAIN_AT_YIELD:26]
[SHEAR_YIELD:20000]
[SHEAR_FRACTURE:160000]
[SHEAR_STRAIN_AT_YIELD:26] 76
[BENDING_YIELD:20000]
[BENDING_FRACTURE:160000]
[BENDING_STRAIN_AT_YIELD:10]
[MAX_EDGE:10000]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED]
[STATE_COLOR:ALL_SOLID:SILVER] |
Base | |
---|---|
Alloys |
Billon • Bismuth bronze • Black bronze • Brass • Bronze • Electrum • Fine pewter • Lay pewter • Nickel silver • Pig iron • Rose gold • Steel • Sterling silver • Trifle pewter |
Special |