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Difference between revisions of "40d:Fire imp"
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{{CreatureInfo|name=Fire Imp|biome=Subterranean lava|symbol=i|color=rgb(255, 255, 0)|bones=N/A|fat=N/A|skin=N/A|skulls=N/A|chunks=N/A|meat=N/A}} | {{CreatureInfo|name=Fire Imp|biome=Subterranean lava|symbol=i|color=rgb(255, 255, 0)|bones=N/A|fat=N/A|skin=N/A|skulls=N/A|chunks=N/A|meat=N/A}} | ||
− | Fire imps are nasty little [[creatures]] that live in [[magma]] vents. They usually don't roam far from the vent, but they will surface and attack the odd [[dwarf]] who dares use their vent to fuel his [[magma smelter]]. They are rather small and easy to kill, but are able to breathe [[fire]] that deals high damage and ignites objects and creatures. If you insist on using imp-infested magma for your metalworks, consider setting [[trap]]s or stationing [[marksdwarf|marksdwarves]] around the [[furnace]]s. They cannot be butchered, but once killed their [[corpse]]s will decay. [[Crafts]] made from their [[bone]]s are quite valuable. | + | Fire imps are nasty little [[creatures]] that live in [[magma]] vents. They usually don't roam far from the vent, but they will surface and attack the odd [[dwarf]] who dares use their vent to fuel his [[magma smelter]]. They are rather small and easy to kill, but are able to breathe [[fire]] that deals high damage and ignites objects and creatures. If you insist on using imp-infested magma for your metalworks, consider setting [[trap]]s or stationing [[marksdwarf|marksdwarves]] around the [[furnace]]s. If you don't want to do that, you can follow the same procedure you use to prevent [[fire man|fire men]] from getting your dwarves. They cannot be butchered, but once killed their [[corpse]]s will decay. [[Crafts]] made from their [[bone]]s are quite valuable. |
== Upon Decay == | == Upon Decay == |
Revision as of 21:09, 22 April 2008
Fire imps are nasty little creatures that live in magma vents. They usually don't roam far from the vent, but they will surface and attack the odd dwarf who dares use their vent to fuel his magma smelter. They are rather small and easy to kill, but are able to breathe fire that deals high damage and ignites objects and creatures. If you insist on using imp-infested magma for your metalworks, consider setting traps or stationing marksdwarves around the furnaces. If you don't want to do that, you can follow the same procedure you use to prevent fire men from getting your dwarves. They cannot be butchered, but once killed their corpses will decay. Crafts made from their bones are quite valuable.
Upon Decay
Interesting Note
When Fire Imps are injured, they bleed Goo.