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Difference between revisions of "Thought"
(it was commented out because the thought rewrite invalidated all this information; Undo revision 215555 by 173.168.16.66 (talk)) |
(update, part 1) |
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To view a dwarf's recent thoughts and current stress level, press {{k|k}}, move the cursor to the dwarf, and press {{k|enter}} twice, or {{k|v}}, move to the dwarf, then {{k|z}} and {{k|enter}}. This brings you to the thoughts and preferences screen for that dwarf, which, among other things, describes the dwarf's overall stress level as well as their constituent thoughts. | To view a dwarf's recent thoughts and current stress level, press {{k|k}}, move the cursor to the dwarf, and press {{k|enter}} twice, or {{k|v}}, move to the dwarf, then {{k|z}} and {{k|enter}}. This brings you to the thoughts and preferences screen for that dwarf, which, among other things, describes the dwarf's overall stress level as well as their constituent thoughts. | ||
− | + | Below is a list of circumstances that may inspire thoughts. | |
− | Below is a list of | ||
{{clear}} | {{clear}} | ||
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== Accommodations == | == Accommodations == | ||
{| class="wikitable" width=100% | {| class="wikitable" width=100% | ||
− | ! width= | + | ! width=40% | Thought |
− | ! width= | + | ! width=60% | Trigger |
− | |||
|- style="background:#CCFFB2;" | | |- style="background:#CCFFB2;" | | ||
− | | | + | |after sleeping in a bedroom like a personal palace |
− | + | after sleeping in a (fantastic/great/very good/good) bedroom | |
|Slept in '''a''' (not necessarily assigned) [[bedroom]] of a certain [[Room|quality]] recently; see [[Room#Quality]]. | |Slept in '''a''' (not necessarily assigned) [[bedroom]] of a certain [[Room|quality]] recently; see [[Room#Quality]]. | ||
|- style="background:#FFCCCC;" | | |- style="background:#FFCCCC;" | | ||
− | | | + | |after sleeping in a (horribly substandard/horrible/awful/very poor/poor) bedroom |
− | |||
|A member of the dwarven [[noble|nobility]] who has slept in a less-than-satisfactory bedroom; see [[Noble#Needs]]. | |A member of the dwarven [[noble|nobility]] who has slept in a less-than-satisfactory bedroom; see [[Noble#Needs]]. | ||
|- style="background:#CCFFB2;" | | |- style="background:#CCFFB2;" | | ||
− | | | + | |dining in a (legendary/fantastic/great/very good/good) dining room |
− | |||
|Dined in '''a''' (usually not assigned) [[dining room]] of a certain [[Room|quality]] recently; see [[Room#Quality]]. | |Dined in '''a''' (usually not assigned) [[dining room]] of a certain [[Room|quality]] recently; see [[Room#Quality]]. | ||
|- style="background:#FFCCCC;" | | |- style="background:#FFCCCC;" | | ||
− | | | + | |dining in a (horribly substandard/horrible/awful/very poor/poor) dining room |
− | |||
|A member of the dwarven [[noble|nobility]] who has dined in a less-than-satisfactory dining room; see [[Noble#Needs]]. | |A member of the dwarven [[noble|nobility]] who has dined in a less-than-satisfactory dining room; see [[Noble#Needs]]. | ||
+ | <!-- it seems these thoughts weren't updated | ||
|- style="background:#CCFFB2;" | | |- style="background:#CCFFB2;" | | ||
| Conducted a meeting in a (good/very good/great/fantastic/setting worthy of legends) setting recently. | | Conducted a meeting in a (good/very good/great/fantastic/setting worthy of legends) setting recently. | ||
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| -3/-5/-10/-20/-30 | | -3/-5/-10/-20/-30 | ||
|The ranking member of the dwarven [[noble|nobility]] has conducted a [[meeting]] in a less-than-satisfactory office; see [[Noble#Needs]]. | |The ranking member of the dwarven [[noble|nobility]] has conducted a [[meeting]] in a less-than-satisfactory office; see [[Noble#Needs]]. | ||
− | + | --> | |
|- style="background:#FFCCCC;" | | |- style="background:#FFCCCC;" | | ||
− | | | + | |after sleeping uneasily due to noise |
− | + | after being disturbed during sleep by loud noises<br> | |
+ | after loud noises made it impossible to sleep | ||
| Was sleeping in the zone of influence of a [[noise]] source. | | Was sleeping in the zone of influence of a [[noise]] source. | ||
|- style="background:#FFCCCC;" | | |- style="background:#FFCCCC;" | | ||
− | | | + | |after sleeping without a proper room |
− | |||
− | |||
− | |||
− | |||
− | |||
| Was sleeping and couldn't find a bed designated as a [[bedroom]] not assigned to someone else. | | Was sleeping and couldn't find a bed designated as a [[bedroom]] not assigned to someone else. | ||
|- style="background:#FFCCCC;" | | |- style="background:#FFCCCC;" | | ||
− | | | + | |after sleeping (in/on) the (mud/dirt/grass/rocks/ice/a rough cave floor/floor/a pile of driftwood) |
− | |||
|Could not find any [[bed]] for sleeping, or Dwarf is a [[ambusher|Hunter]]. The thought may be dependent upon the terrain. | |Could not find any [[bed]] for sleeping, or Dwarf is a [[ambusher|Hunter]]. The thought may be dependent upon the terrain. | ||
|- style="background:#FFCCCC;" | | |- style="background:#FFCCCC;" | | ||
− | | | + | |when (drowsy/utterly sleep-deprived) |
− | |||
|Became sleepy but wasn't able to [[sleep]] because a task had to be completed. Extreme tiredness will lead to [[insane|insanity]], but could only really happen when a mother is looking for her infant. | |Became sleepy but wasn't able to [[sleep]] because a task had to be completed. Extreme tiredness will lead to [[insane|insanity]], but could only really happen when a mother is looking for her infant. | ||
|} | |} | ||
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== Nourishment == | == Nourishment == | ||
{| class="wikitable" width=100% | {| class="wikitable" width=100% | ||
− | ! width= | + | ! width=40% | Thought |
− | ! width= | + | ! width=60% | Triggered by |
− | |||
|- style="background:#CCFFB2;" | | |- style="background:#CCFFB2;" | | ||
− | | | + | |after having a (pretty decent/fine/wonderful/truly decadent/legendary) drink |
− | |||
|Dwarf drank [[booze]] they have a [[preference]] for. (level determined by alcohol stack's value{{cite forum|120870.msg3901346#msg3901346}}) | |Dwarf drank [[booze]] they have a [[preference]] for. (level determined by alcohol stack's value{{cite forum|120870.msg3901346#msg3901346}}) | ||
|- style="background:#CCFFB2;" | | |- style="background:#CCFFB2;" | | ||
− | | | + | |after eating a (pretty decent meal/fine dish/wonderful dish/truly decadent dish/legendary meal) |
− | |||
|Dwarf ate food they have a [[preference]] for. (level determined by meal value) | |Dwarf ate food they have a [[preference]] for. (level determined by meal value) | ||
|- style="background:#FFCCCC;" | | |- style="background:#FFCCCC;" | | ||
− | | | + | | when (thirsty/hungry) |
− | |||
| Got [[hungry]] or [[thirsty]] and didn't eat or drink soon enough. | | Got [[hungry]] or [[thirsty]] and didn't eat or drink soon enough. | ||
|- style="background:#FFCCCC;" | | |- style="background:#FFCCCC;" | | ||
− | | | + | | when (dehydrated/starving) |
− | |||
| Has not had food or drink for a long time and will soon [[death|die]] if immediate remedial action is not taken. | | Has not had food or drink for a long time and will soon [[death|die]] if immediate remedial action is not taken. | ||
|- style="background:#FFCCCC;" | | |- style="background:#FFCCCC;" | | ||
− | | | + | |after being forced to eat vermin to survive |
− | |||
| Dwarf hunted vermin for food due to starvation. Will still die if real food is not provided immediately. | | Dwarf hunted vermin for food due to starvation. Will still die if real food is not provided immediately. | ||
|- style="background:#FFCCCC;" | | |- style="background:#FFCCCC;" | | ||
− | | | + | |drinking nasty water |
− | |||
| Got thirsty and had to drink [[stagnant]] water because no alcohol or fresh water was available. | | Got thirsty and had to drink [[stagnant]] water because no alcohol or fresh water was available. | ||
|- style="background:#FFCCCC;" | | |- style="background:#FFCCCC;" | | ||
− | | | + | | drinking the same old booze |
− | + | eating the same old food | |
| Drinking the same variety of [[alcohol]] or eating the same type of [[food]] repeatedly. | | Drinking the same variety of [[alcohol]] or eating the same type of [[food]] repeatedly. | ||
|- style="background:#FFA3A3" | | |- style="background:#FFA3A3" | | ||
− | | | + | | after being forced to eat a (beloved creature/treasured pet) to survive |
− | |||
| Of course if things get this bad a tantrum spiral can't make it that much worse. | | Of course if things get this bad a tantrum spiral can't make it that much worse. | ||
|} | |} | ||
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== Amenities == | == Amenities == | ||
{| class="wikitable" width=100% | {| class="wikitable" width=100% | ||
− | ! width= | + | ! width=40% | Thought |
− | ! width= | + | ! width=60% | Trigger |
− | |||
|- style="background:#CCFFB2;" | | |- style="background:#CCFFB2;" | | ||
− | | | + | |near (own) (very fine/splendid/wonderful/completely sublime) (tastefully arranged) [building] |
− | |||
|Passed by a constructed piece of [[furniture]] or [[building]] requiring [[architecture]] and noticed it. Bonus is randomly determined: x is based on value, multiplier based on and whether or not the dwarf owns the item in question (x2) and whether or not they have a [[preference]] for it (a further x2). | |Passed by a constructed piece of [[furniture]] or [[building]] requiring [[architecture]] and noticed it. Bonus is randomly determined: x is based on value, multiplier based on and whether or not the dwarf owns the item in question (x2) and whether or not they have a [[preference]] for it (a further x2). | ||
|- style="background:#CCFFB2;" | | |- style="background:#CCFFB2;" | | ||
− | | | + | |after a bath |
− | |||
|Was cleaned with [[soap]] during the administration of [[healthcare|medical care]]. | |Was cleaned with [[soap]] during the administration of [[healthcare|medical care]]. | ||
|- style="background:#CCFFB2;" | | |- style="background:#CCFFB2;" | | ||
− | | | + | |after a soapy bath |
− | |||
|Dwarf cleaned [[contaminant]]s from self using [[soap]]. | |Dwarf cleaned [[contaminant]]s from self using [[soap]]. | ||
|- style="background:#CCFFB2;" | | |- style="background:#CCFFB2;" | | ||
− | | | + | |being near to a waterfall |
− | |||
|Sprayed by [[mist]] from a [[waterfall]], which dwarves find relaxing. | |Sprayed by [[mist]] from a [[waterfall]], which dwarves find relaxing. | ||
+ | <!-- it seems this thought was removed | ||
|- style="background:#CCFFB2;" | | |- style="background:#CCFFB2;" | | ||
|Was comforted by a wonderful creature in a cage recently. | |Was comforted by a wonderful creature in a cage recently. | ||
| +3 | | +3 | ||
|Passed near a [[cage]]d [[creature]] the dwarf has a [[preference]] for; see [[zoo]]. | |Passed near a [[cage]]d [[creature]] the dwarf has a [[preference]] for; see [[zoo]]. | ||
+ | --> | ||
|- style="background:#FFCCCC;" | | |- style="background:#FFCCCC;" | | ||
− | | | + | | after retching on a miasma |
− | + | after choking on (smoke/dust) underground | |
| Dwarf was exposed to [[miasma]], [[smoke]], or a [[cave in]] recently. Impact based on personality traits. | | Dwarf was exposed to [[miasma]], [[smoke]], or a [[cave in]] recently. Impact based on personality traits. | ||
|- style="background:#FFCCCC;" | | |- style="background:#FFCCCC;" | | ||
− | | | + | |at the lack of chairs |
− | |||
|Was eating and couldn't find an unoccupied [[chair]]. | |Was eating and couldn't find an unoccupied [[chair]]. | ||
|- style="background:#FFCCCC;" | | |- style="background:#FFCCCC;" | | ||
− | | | + | | eating at a crowded table |
− | |||
| Tried to eat at a table someone else was already eating at (only occurs if there are no free tables). | | Tried to eat at a table someone else was already eating at (only occurs if there are no free tables). | ||
|- style="background:#FFCCCC;" | | |- style="background:#FFCCCC;" | | ||
− | | | + | | at the lack of dining tables |
− | |||
| Was eating and couldn't find a [[table]] next to an available chair sat on while eating. | | Was eating and couldn't find a [[table]] next to an available chair sat on while eating. | ||
− | + | <!-- it seems these thoughts were removed | |
|- style="background:#FFCCCC;" | | |- style="background:#FFCCCC;" | | ||
| Has been annoyed by flies lately. | | Has been annoyed by flies lately. | ||
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| -10/-5/-3 | | -10/-5/-3 | ||
| Dwarf examined a cage containing [[preference|hated]] [[vermin]] (moral of the story, don't cage hate-able vermin in sight). | | Dwarf examined a cage containing [[preference|hated]] [[vermin]] (moral of the story, don't cage hate-able vermin in sight). | ||
+ | --> | ||
|} | |} | ||
+ | |||
+ | <!-- WIP; these sections not fully updated yet | ||
== Relations == | == Relations == | ||
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! width=50% | Trigger | ! width=50% | Trigger | ||
|- style="background:#CCFFB2;" | | |- style="background:#CCFFB2;" | | ||
− | | | + | | having a (legendary/fantastic/great/very good/good) tomb after gaining another year |
| +3/+5/+10/+20/+30 | | +3/+5/+10/+20/+30 | ||
|A member of the high dwarven [[noble|nobility]] had a more-than-satisfactory [[tomb]] upon having reached their [[age|birthday]] recently; see [[Noble#Needs]]. | |A member of the high dwarven [[noble|nobility]] had a more-than-satisfactory [[tomb]] upon having reached their [[age|birthday]] recently; see [[Noble#Needs]]. | ||
|- style="background:#FFCCCC;" | | |- style="background:#FFCCCC;" | | ||
− | | | + | | having a (poor/very poor/awful/horrible/horribly substandard) tomb after gaining another year |
+ | about not having a tomb after gaining another year | ||
| -3/-5/-10/-20/-30/-50? | | -3/-5/-10/-20/-30/-50? | ||
| A member of the high dwarven [[noble|nobility]] had a less-than-satisfactory [[tomb]] upon having reached their [[age|birthday]] recently, or none at all; see [[Noble#Needs]]. | | A member of the high dwarven [[noble|nobility]] had a less-than-satisfactory [[tomb]] upon having reached their [[age|birthday]] recently, or none at all; see [[Noble#Needs]]. | ||
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| Noble issued a [[mandate]] that went beyond time or was unfulfilled entirely. | | Noble issued a [[mandate]] that went beyond time or was unfulfilled entirely. | ||
|- style="background:#FFCCCC;" | | |- style="background:#FFCCCC;" | | ||
− | | | + | |not having enough (chests/cabinets/weapon racks/armor stands) |
| -? | | -? | ||
|Noble doesn't have enough of their position's furniture requirements. | |Noble doesn't have enough of their position's furniture requirements. | ||
|- style="background:#FFCCCC;" | | |- style="background:#FFCCCC;" | | ||
− | | | + | | by a lesser's pretentious (office/sleeping/dining/burial) arrangements |
| -4*severity | | -4*severity | ||
| A member of the dwarven [[noble|nobility]] who is unhappy that his accommodations are worse than those of a lower-ranked dwarf's room. | | A member of the dwarven [[noble|nobility]] who is unhappy that his accommodations are worse than those of a lower-ranked dwarf's room. | ||
|- style="background:#FFCCCC;" | | |- style="background:#FFCCCC;" | | ||
− | | | + | | having to conduct an official meeting in a (bedroom/dining room) |
| -? | | -? | ||
| Noble dwarf had to meet with a diplomat without an office (or any dining room if a bedroom was used) | | Noble dwarf had to meet with a diplomat without an office (or any dining room if a bedroom was used) | ||
|- style="background:#FFCCCC;" | | |- style="background:#FFCCCC;" | | ||
− | | | + | | not having any rooms |
| -? | | -? | ||
| Noble dwarf without any kind of room to conduct a meeting in. | | Noble dwarf without any kind of room to conduct a meeting in. | ||
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| Is suffering from [[cave adaptation]] and went outside. Nausea indicates a more serious case. | | Is suffering from [[cave adaptation]] and went outside. Nausea indicates a more serious case. | ||
|} | |} | ||
+ | --> | ||
− | |||
{{Category|Thoughts}} | {{Category|Thoughts}} |
Revision as of 20:21, 16 February 2015
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Thoughts are the reported observations and sentiments of dwarves in Fortress mode, visible on the thoughts and preferences subscreen of their profile. Over the course of play, a dwarf will experience circumstances that evoke specific emotions based on its personality.
A dwarf's recent emotions contribute to its stress level, displayed on the thoughts and preferences screen in somewhat subjective terms. A dwarf's level of stress will affect the type of strange mood he can undergo, and the changes in status that triggers bad thoughts about thirst, hunger, and fatigue extoll physical costs on the dwarf and, except (directly) in the case of fatigue, can be lethal. To avoid bad thoughts, make keeping your dwarves happy a priority.
To view a dwarf's recent thoughts and current stress level, press k, move the cursor to the dwarf, and press enter twice, or v, move to the dwarf, then z and enter. This brings you to the thoughts and preferences screen for that dwarf, which, among other things, describes the dwarf's overall stress level as well as their constituent thoughts.
Below is a list of circumstances that may inspire thoughts.
Accommodations
Thought | Trigger |
---|---|
after sleeping in a bedroom like a personal palace
after sleeping in a (fantastic/great/very good/good) bedroom |
Slept in a (not necessarily assigned) bedroom of a certain quality recently; see Room#Quality. |
after sleeping in a (horribly substandard/horrible/awful/very poor/poor) bedroom | A member of the dwarven nobility who has slept in a less-than-satisfactory bedroom; see Noble#Needs. |
dining in a (legendary/fantastic/great/very good/good) dining room | Dined in a (usually not assigned) dining room of a certain quality recently; see Room#Quality. |
dining in a (horribly substandard/horrible/awful/very poor/poor) dining room | A member of the dwarven nobility who has dined in a less-than-satisfactory dining room; see Noble#Needs. |
after sleeping uneasily due to noise
after being disturbed during sleep by loud noises |
Was sleeping in the zone of influence of a noise source. |
after sleeping without a proper room | Was sleeping and couldn't find a bed designated as a bedroom not assigned to someone else. |
after sleeping (in/on) the (mud/dirt/grass/rocks/ice/a rough cave floor/floor/a pile of driftwood) | Could not find any bed for sleeping, or Dwarf is a Hunter. The thought may be dependent upon the terrain. |
when (drowsy/utterly sleep-deprived) | Became sleepy but wasn't able to sleep because a task had to be completed. Extreme tiredness will lead to insanity, but could only really happen when a mother is looking for her infant. |
Nourishment
Thought | Triggered by |
---|---|
after having a (pretty decent/fine/wonderful/truly decadent/legendary) drink | Dwarf drank booze they have a preference for. (level determined by alcohol stack's value[1]) |
after eating a (pretty decent meal/fine dish/wonderful dish/truly decadent dish/legendary meal) | Dwarf ate food they have a preference for. (level determined by meal value) |
when (thirsty/hungry) | Got hungry or thirsty and didn't eat or drink soon enough. |
when (dehydrated/starving) | Has not had food or drink for a long time and will soon die if immediate remedial action is not taken. |
after being forced to eat vermin to survive | Dwarf hunted vermin for food due to starvation. Will still die if real food is not provided immediately. |
drinking nasty water | Got thirsty and had to drink stagnant water because no alcohol or fresh water was available. |
drinking the same old booze
eating the same old food |
Drinking the same variety of alcohol or eating the same type of food repeatedly. |
after being forced to eat a (beloved creature/treasured pet) to survive | Of course if things get this bad a tantrum spiral can't make it that much worse. |
Amenities
Thought | Trigger |
---|---|
near (own) (very fine/splendid/wonderful/completely sublime) (tastefully arranged) [building] | Passed by a constructed piece of furniture or building requiring architecture and noticed it. Bonus is randomly determined: x is based on value, multiplier based on and whether or not the dwarf owns the item in question (x2) and whether or not they have a preference for it (a further x2). |
after a bath | Was cleaned with soap during the administration of medical care. |
after a soapy bath | Dwarf cleaned contaminants from self using soap. |
being near to a waterfall | Sprayed by mist from a waterfall, which dwarves find relaxing. |
after retching on a miasma
after choking on (smoke/dust) underground |
Dwarf was exposed to miasma, smoke, or a cave in recently. Impact based on personality traits. |
at the lack of chairs | Was eating and couldn't find an unoccupied chair. |
eating at a crowded table | Tried to eat at a table someone else was already eating at (only occurs if there are no free tables). |
at the lack of dining tables | Was eating and couldn't find a table next to an available chair sat on while eating. |