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Difference between revisions of "40d:Sheriff"
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(simple description of beating if not given a jail (more thorough description is already in place on the justice page)) |
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* [[Justice]] | * [[Justice]] | ||
}} | }} | ||
− | The position of '''sheriff''' opens once the population of your fortress reaches 20. The sheriff will subdue and imprison lawbreaking dwarves. | + | The position of '''sheriff''' opens once the population of your fortress reaches 20. The sheriff will subdue and imprison lawbreaking dwarves. Without a [[jail]], the sheriff will have no choice but to issue summary [[justice]] in the form of a beating. |
When your fortress reaches 50 dwarves, the sheriff will be promoted to [[Captain of the guard]]. | When your fortress reaches 50 dwarves, the sheriff will be promoted to [[Captain of the guard]]. |
Revision as of 07:53, 17 April 2008
Room requirements | ||
---|---|---|
Office | Modest Office | |
Quarters | Modest Quarters | |
Dining room | Modest Dining Room | |
Tomb | None | |
Furniture requirements | ||
Chests | 1 | |
Cabinets | 1 | |
Weapon racks | 1 | |
Armor stands | 1 | |
Other | ||
Mandates | None | |
Demands | None | |
Arrival conditions | ||
| ||
Function | ||
The position of sheriff opens once the population of your fortress reaches 20. The sheriff will subdue and imprison lawbreaking dwarves. Without a jail, the sheriff will have no choice but to issue summary justice in the form of a beating.
When your fortress reaches 50 dwarves, the sheriff will be promoted to Captain of the guard.
Sheriff can be designated through the nobles screen.