- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "Masterwork:Automaton"
m (Typo) |
m (→top) |
||
Line 3: | Line 3: | ||
{{creaturedesc}} | {{creaturedesc}} | ||
− | Relentless metal Automatons. Mostly made of brass and devoid of emotion, these mute opponents attack everything alive. They do possess great mechanical knowledge and carry advanced ranged weapons. Created by the genius dwarven smith and scholar Kagrenac, the first | + | Relentless metal Automatons. Mostly made of brass and devoid of emotion, these mute opponents attack everything alive. They do possess great mechanical knowledge and carry advanced ranged weapons. Created by the genius dwarven smith and scholar Kagrenac, the first artificial sentient life attacked its maker and started to make more of its kind. Running on steam and oil, their clanky movements betraying their strength, they pose a serious threat to anything alive. No one is sure what they want or how to appease them, and normally they are fought to the death, or all gates will be closed. Their corpses are a great pool of knowledge for you scientists and you should consider collecting them, to extract clockwork parts. |
Appearing towards late-game, Automatons are an optional invader race which field some of the most deadly ranged fighters in game. If slain, their corpses can be used in a workshop reaction to extract clockwork parts and brass. | Appearing towards late-game, Automatons are an optional invader race which field some of the most deadly ranged fighters in game. If slain, their corpses can be used in a workshop reaction to extract clockwork parts and brass. |
Latest revision as of 20:37, 23 June 2017
A | |
Biome | |
---|---|
Any location | |
Attributes | |
Trapavoid · No Stun · No Pain · No Exert · Syndrome · Humanoid | |
Cannot be tamed | |
Size | |
Child: | 3,000 cm3 |
Adolescent: | 15,000 cm3 |
Adult: | 90,000 cm3 |
Butchering returns | |
Food items | |
Raw materials | |
There is too little information about this creature. |
This article is about a mod. |
MDF: v1.31 |
- A mechanic being that runs on steam. Their bodies are copper versions of a humanoid, with thin arms and legs. You can see the clockwork at the joints and the little pipes filled with pressurized steam. Despite their clanky movement they are deadly with a gun. If injured they leak hot steam.
Relentless metal Automatons. Mostly made of brass and devoid of emotion, these mute opponents attack everything alive. They do possess great mechanical knowledge and carry advanced ranged weapons. Created by the genius dwarven smith and scholar Kagrenac, the first artificial sentient life attacked its maker and started to make more of its kind. Running on steam and oil, their clanky movements betraying their strength, they pose a serious threat to anything alive. No one is sure what they want or how to appease them, and normally they are fought to the death, or all gates will be closed. Their corpses are a great pool of knowledge for you scientists and you should consider collecting them, to extract clockwork parts.
Appearing towards late-game, Automatons are an optional invader race which field some of the most deadly ranged fighters in game. If slain, their corpses can be used in a workshop reaction to extract clockwork parts and brass.
[CREATURE:AUTOMATON]
[NATURAL_SKILL:AXE:0]YESHARDERINVADER
[NATURAL_SKILL:SWORD:0]YESHARDERINVADER
[NATURAL_SKILL:MACE:0]YESHARDERINVADER
[NATURAL_SKILL:HAMMER:0]YESHARDERINVADER
[NATURAL_SKILL:SPEAR:0]YESHARDERINVADER
[NATURAL_SKILL:CROSSBOW:0]YESHARDERINVADER
[NATURAL_SKILL:SHIELD:0]YESHARDERINVADER
[NATURAL_SKILL:ARMOR:0]YESHARDERINVADER
[NATURAL_SKILL:PIKE:0]YESHARDERINVADER
[NATURAL_SKILL:WHIP:0]YESHARDERINVADER
[NATURAL_SKILL:BOW:0]YESHARDERINVADER
[NATURAL_SKILL:BLOWGUN:0]YESHARDERINVADER
[NATURAL_SKILL:MELEE_COMBAT:0]YESHARDERINVADER
[NATURAL_SKILL:RANGED_COMBAT:0]YESHARDERINVADER
[NATURAL_SKILL:WRESTLING:0]YESHARDERINVADER
[NATURAL_SKILL:BITE:0]YESHARDERINVADER
[NATURAL_SKILL:GRASP_STRIKE:0]YESHARDERINVADER
[NATURAL_SKILL:STANCE_STRIKE:0]YESHARDERINVADER
[NATURAL_SKILL:DODGING:0]YESHARDERINVADER
[CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:A mechanic being that runs on steam. Their bodies are copper versions of a humanoid, with thin arms and legs. You can see the clockwork at the joints and the little pipes filled with pressurized steam. Despite their clanky movement they are deadly with a gun. If injured they leak hot steam.]
[NAME:automaton:automatons:automaton]
[CASTE_NAME:automaton:automatons:automaton]
[CREATURE_TILE:'A'][COLOR:0:0:1]
[BABY:1][GENERAL_BABY_NAME:steambaby:steambabies]
[CHILD:1][GENERAL_CHILD_NAME:steamkid:steamkids]
[VIEWRANGE:45]
[LIKES_FIGHTING]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:10]
[SPEED:1000]
[PROFESSION_NAME:BLOWGUNMAN:rifleman:gunmen]
[PROFESSION_NAME:MASTER_BLOWGUNMAN:Veteran rifleman:Veteran gunmen]
[NOPAIN][EXTRAVISION][NOBREATHE][NOSTUN][NONAUSEA][NOEMOTION]
[NOTHOUGHT][NOEXERT]
[NO_DIZZINESS]
[NO_FEVERS][CANOPENDOORS]
[LARGE_PREDATOR] [MAXAGE:900:1100]
[NO_DRINK][NO_EAT][NO_SLEEP]
[NOT_LIVING]
[CANOPENDOORS]
[NOFEAR] [EQUIPS]
[PREFSTRING:relentless killings]
[NOBONES]
[BODY:HUMANOID_AUTOMATON]
[NO_THOUGHT_CENTER_FOR_MOVEMENT]
[USE_MATERIAL_TEMPLATE:GAS:CREATURE_EXTRACT_TEMPLATE]
[STATE_NAME:ALL_SOLID:frozen steam]
[STATE_NAME_ADJ:ALL_SOLID:frozen steam]
[STATE_NAME:LIQUID:condensed steam]
[STATE_NAME_ADJ:LIQUID:condensed steam]
[STATE_NAME:GAS:steam]
[STATE_NAME_ADJ:GAS:steam]
[STATE_COLOR:ALL:GREY]
[MELTING_POINT:9870]
[BOILING_POINT:9930]
[PREFIX:NONE]
[SYNDROME]
[SYN_NAME:steam]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:AUTOMATON:ALL]
[SYN_INHALED]
[CE_COUGH_BLOOD:SEV:50:PROB:100:START:1:PEAK:100:END:100]
[TISSUE:IRON]
[TISSUE_NAME:copper skin:NP]
[TISSUE_MATERIAL:INORGANIC:COPPER]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:3]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE:GAS]
[TISSUE_NAME:steam:NP]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:GAS]
[TISSUE_MAT_STATE:GAS]
[RELATIVE_THICKNESS:50]
[TISSUE_LEAKS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:IRON]
[TISSUE_LAYER_UNDER:BY_CATEGORY:ALL:GAS]
[BODY_SIZE:0:0:95000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:mechanically punch:mechanically punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:mechanically jab:mechanically jabs]
[ATTACK_CONTACT_PERC:100]s
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:crankingly kick:crankingly kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ITEMCORPSE_QUALITY:5]
[ALL_ACTIVE]
[SWIMS_LEARNED][SWIM_SPEED:2500]
[CASTE:FEMALE][ITEMCORPSE:TOOL:ITEM_TOOL_AUTOMATON:INORGANIC:BRASS]
[FEMALE]
[POP_RATIO:25]
[CASTE:MALE][ITEMCORPSE:TOOL:ITEM_TOOL_AUTOMATON:INORGANIC:BRASS]
[MALE]
[POP_RATIO:25]
[CASTE:FEMALE_SHARPSHOOTER][ITEMCORPSE:TOOL:ITEM_TOOL_AUTOMATON:INORGANIC:BRASS]
[CASTE_NAME:sharpshooter:sharpshooters:sharpshooter][CASTE_COLOR:7:0:1]
[POP_RATIO:16]
[FEMALE]
[NATURAL_SKILL:RANGED_COMBAT:10]
[CASTE:MALE_SHARPSHOOTER][ITEMCORPSE:TOOL:ITEM_TOOL_AUTOMATON:INORGANIC:BRASS]
[CASTE_NAME:sharpshooter:sharpshooters:sharpshooter][CASTE_COLOR:7:0:1]
[POP_RATIO:16]
[MALE]
[NATURAL_SKILL:RANGED_COMBAT:10]
[CASTE:FEMALE_STEEL][ITEMCORPSE:TOOL:ITEM_TOOL_AUTOMATON:INORGANIC:BRASS]
[CASTE_NAME:prototype:prototypes:prototype][CASTE_COLOR:0:0:1]
[POP_RATIO:6][NATURAL_SKILL:MELEE_COMBAT:10]
[NATURAL_SKILL:GRASP_STRIKE:10]
[NATURAL_SKILL:STANCE_STRIKE:10]
[FEMALE]
[MULTIPLE_LITTER_RARE]
[CASTE:MALE_STEEL][ITEMCORPSE:TOOL:ITEM_TOOL_AUTOMATON:INORGANIC:BRASS]
[CASTE_NAME:prototype:prototypes:prototype][CASTE_COLOR:0:0:1]
[POP_RATIO:6][NATURAL_SKILL:MELEE_COMBAT:10]
[NATURAL_SKILL:GRASP_STRIKE:10]
[NATURAL_SKILL:STANCE_STRIKE:10]
[MALE]
[CASTE:FEMALE_RUNNER][ITEMCORPSE:TOOL:ITEM_TOOL_AUTOMATON:INORGANIC:BRASS]
[CASTE_NAME:steamrunner:steamrunners:steamrunner][CASTE_COLOR:6:0:1]
[POP_RATIO:6]
[FEMALE]
[FLEEQUICK][SPEED:400][TRAPAVOID]
[NATURAL_SKILL:DODGING:7]
[CASTE:MALE_RUNNER][ITEMCORPSE:TOOL:ITEM_TOOL_AUTOMATON:INORGANIC:BRASS]
[CASTE_NAME:steamrunner:steamrunners:steamrunner][CASTE_COLOR:6:0:1]
[POP_RATIO:6]
[MALE]
[FLEEQUICK][SPEED:400][TRAPAVOID]
[NATURAL_SKILL:DODGING:7]
[SELECT_CASTE:FEMALE]
[SELECT_ADDITIONAL_CASTE:MALE]
[BODY_SIZE:0:0:3000]
[BODY_SIZE:1:168:15000]
[BODY_SIZE:12:0:90000]
[CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:A mechanic being that runs on steam. Their bodies are copper versions of a humanoid, with thin arms and legs. You can see the clockwork at the joints and the little pipes filled with pressurized steam. Despite their clanky movement they are deadly with a gun. If injured they leak hot steam.]
[SELECT_CASTE:FEMALE_SHARPSHOOTER]
[SELECT_ADDITIONAL_CASTE:MALE_SHARPSHOOTER]
[CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:A mechanic being that runs on steam. Their bodies are copper versions of a humanoid, with thin arms and legs. You can see the clockwork at the joints and the little pipes filled with pressurized steam. Despite their clanky movement they are deadly with a gun. If injured they leak hot steam. Sharpshooter automatons are snipers. Almost every shot will hit the mark. Beware.]
[SELECT_CASTE:FEMALE_STEEL]
[SELECT_ADDITIONAL_CASTE:MALE_STEEL]
[CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:A mechanic being that runs on steam. Their bodies are copper versions of a humanoid, with thin arms and legs. You can see the clockwork at the joints and the little pipes filled with pressurized steam. Despite their clanky movement they are deadly with a gun. If injured they leak hot steam. Prototypes are their toughest fighters. It is very difficult to kill one.]
[SELECT_CASTE:FEMALE_RUNNER]
[SELECT_ADDITIONAL_CASTE:MALE_RUNNER]
[CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:A mechanic being that runs on steam. Their bodies are copper versions of a humanoid, with thin arms and legs. You can see the clockwork at the joints and the little pipes filled with pressurized steam. Despite their clanky movement they are deadly with a gun. If injured they leak hot steam. Steamrunners are extremly fast and will outrun any dwarf you might sent after them.] |