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Difference between revisions of "Prophet"
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Severedicks (talk | contribs) (Created page with "Prophets are a unit type that very rarely comes. It appears in the unit list with peasants. It has a bright white appearance and acts like any other peasant.") |
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− | Prophets are | + | {{Quality|Fine}} |
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+ | {{new in|v0.44.01}} | ||
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+ | '''Prophet''' is a profession for some inhabitants of generated [[site]]s like towns. In the upcoming version, prophets will attempt to establish and expand [[religion]]s. Prophets are [[Unit_type_token#PROPHET|shown in white]]. | ||
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+ | ==Fortress mode== | ||
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+ | Prophets will not [[immigration|migrate]] to your fortress in this version. Immigrants identified as prophets are actually [[agent]]s (spies) from your own civilization who retained their assumed identities due to {{bugl|10490}}. |
Revision as of 20:26, 25 January 2019
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
This page contains information only relevant to DF 0.44.01 and newer. Most or all of this information does not apply to previous versions. Older saves from previous versions in the DF2014 release cycle are still compatible with this version. |
Prophet is a profession for some inhabitants of generated sites like towns. In the upcoming version, prophets will attempt to establish and expand religions. Prophets are shown in white.
Fortress mode
Prophets will not migrate to your fortress in this version. Immigrants identified as prophets are actually agents (spies) from your own civilization who retained their assumed identities due to Bug 10490.