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Difference between revisions of "Pearl"
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'''Pearls''' are mythological objects that don't actually exist in the game as of yet, though they are likely to feature in a future release. | '''Pearls''' are mythological objects that don't actually exist in the game as of yet, though they are likely to feature in a future release. | ||
− | The [[raw file|creature definitions]] for the [[mussel]] and [[oyster]] indicate that they leave pearls with a <tt>[PEARL]</tt> tag, but the tag is unimplemented, they do not actually appear in the game, there is no accessible job for harvesting them, and pearls don't have a (probably necessary) [[material]] definition. However, orders to "decorate items with pearl" can still be issued from a [[ | + | The [[raw file|creature definitions]] for the [[mussel]] and [[oyster]] indicate that they leave pearls with a <tt>[PEARL]</tt> tag, but the tag is unimplemented, they do not actually appear in the game, there is no accessible job for harvesting them, and pearls don't have a (probably necessary) [[material]] definition. However, orders to "decorate items with pearl" can still be issued from a [[craftsdwarf's workshop]], and these jobs can be performed if you create a material with the <tt>[PEARL]</tt> tag, and add it to a creature's definitions so that it is yielded as a butchering return. |
In the realm of organic materials that have yet to be implemented, pearls sit adjacent to [[amber]] and [[coral]]; all three have been present since initial release, but none have yet been established into the game. | In the realm of organic materials that have yet to be implemented, pearls sit adjacent to [[amber]] and [[coral]]; all three have been present since initial release, but none have yet been established into the game. |
Revision as of 10:20, 31 January 2019
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Pearls are mythological objects that don't actually exist in the game as of yet, though they are likely to feature in a future release. The creature definitions for the mussel and oyster indicate that they leave pearls with a [PEARL] tag, but the tag is unimplemented, they do not actually appear in the game, there is no accessible job for harvesting them, and pearls don't have a (probably necessary) material definition. However, orders to "decorate items with pearl" can still be issued from a craftsdwarf's workshop, and these jobs can be performed if you create a material with the [PEARL] tag, and add it to a creature's definitions so that it is yielded as a butchering return.
In the realm of organic materials that have yet to be implemented, pearls sit adjacent to amber and coral; all three have been present since initial release, but none have yet been established into the game.
"Pearl" in other Languages
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