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Difference between revisions of "Exotic pet"
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'''Exotic pets''' (creatures with the PET_EXOTIC [[creature token#P|token]]) require additional time and effort to [[tame]]. Dwarven civilizations generally start with little or no knowledge of how to tame exotic pets, resulting in poorly-trained creatures until your [[animal trainer]] develops the necessary knowledge through practice. | '''Exotic pets''' (creatures with the PET_EXOTIC [[creature token#P|token]]) require additional time and effort to [[tame]]. Dwarven civilizations generally start with little or no knowledge of how to tame exotic pets, resulting in poorly-trained creatures until your [[animal trainer]] develops the necessary knowledge through practice. |
Revision as of 00:27, 21 December 2022
This article was migrated from DF2014:Exotic pet and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Exotic pets (creatures with the PET_EXOTIC token) require additional time and effort to tame. Dwarven civilizations generally start with little or no knowledge of how to tame exotic pets, resulting in poorly-trained creatures until your animal trainer develops the necessary knowledge through practice.
A safe (but slow) way to gain knowledge taming exotic pets is to simply leave them in their cages. Their (poor-quality) training will quickly expire, and an animal trainer will perform the initial training task over and over again, gaining knowledge with each attempt. This is also a safe way to gain knowledge from creatures who cannot successfully be tamed (such as captured mounts and named enemies).
Note that elves appear to have no trouble training exotic pets; the elvish caravan will regularly offer fully-tame exotic pets for trade.