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Difference between revisions of "User:Rowenlemmings"
(Created Help Page | Layout for Population table) |
(→Suvaslòr, "Lustroustools": embark template filled out) |
||
Line 10: | Line 10: | ||
Map features include: | Map features include: | ||
− | *Bottomless Pit | + | *[[Chasm|Bottomless Pit]] |
− | *Magma Pipe | + | *[[Magma|Magma Pipe]] |
− | *Underground River | + | *[[Underground river|Underground River]] |
− | *Flux | + | *[[Flux]] |
− | *Sand | + | *[[Sand]] |
− | *Brook | + | *[[Brook]] |
The seeds for the world, Sil Num "The Planes of Wind" are as follows: | The seeds for the world, Sil Num "The Planes of Wind" are as follows: | ||
Line 21: | Line 21: | ||
*[HISTORY_SEED:1476674852] | *[HISTORY_SEED:1476674852] | ||
*[NAME_SEED:680957816] | *[NAME_SEED:680957816] | ||
+ | |||
+ | ===Embark Points=== | ||
+ | |||
+ | I opted to go without [[Miner]]s this time through, as I've found in previous fortresses that miners just create a lot of [[stone]] early that I don't need, and they're easy to train in [[soil]]. | ||
+ | |||
+ | '''Skills''' | ||
+ | * Carpenter/Furnace Operator | ||
+ | * Woodcutter/Herbalist | ||
+ | * Mason/Mechanic | ||
+ | * Thresher/Cook | ||
+ | * Grower/Weaponsmith | ||
+ | * Grower/Armorsmith | ||
+ | * Brewer/Broker/Leader | ||
+ | |||
+ | '''Items''' | ||
+ | {| class="collapsible collapsed infobox" style="border: 1px solid #aaa; font-size: 90%; margin: 1em 0em 0em" | ||
+ | ! colspan="2" style="border: 1px solid #aaa; font-weight:bold; background-color: #797; padding-left: 1em; padding-right: 1em;" | Long list | ||
+ | |- style="text-align: left" | ||
+ | | <span> | ||
+ | {{gametext|(Iron anvil)<BR><!-- | ||
+ | -->(Dwarven ale [16])<BR><!-- | ||
+ | -->(Dwarven beer [16])<BR><!-- | ||
+ | -->(Dwarven rum [16])<BR><!-- | ||
+ | -->(Dwarven wine [11])<BR><!-- | ||
+ | -->(Tower-cap logs [21])<BR><!-- | ||
+ | -->(Copper pick [2])<BR><!-- | ||
+ | -->(Copper bars)<BR><!-- | ||
+ | -->(charcoal)<BR><!-- | ||
+ | -->(cave spider silk rope [2])<BR><!-- | ||
+ | -->(tetrahedrite [11])<BR><!-- | ||
+ | -->(diorite)<BR><!-- | ||
+ | -->(Plump helmet [11])<BR><!-- | ||
+ | -->(turtle [11])<BR><!-- | ||
+ | -->(char)<BR><!-- | ||
+ | -->(rainbow trout)<BR><!-- | ||
+ | -->(mountain goat meat)<BR><!-- | ||
+ | -->(hoary marmot meat)<BR><!-- | ||
+ | -->(perch)<BR><!-- | ||
+ | -->(cave lobster)<BR><!-- | ||
+ | -->(cave fish)<BR><!-- | ||
+ | -->(giant rat meat)<BR><!-- | ||
+ | -->(naked mole dog meat)<BR><!-- | ||
+ | -->(large rat meat)<BR><!-- | ||
+ | -->(sailfin molly)<BR><!-- | ||
+ | -->(elk meat)<BR><!-- | ||
+ | -->(giant mole meat)<BR><!-- | ||
+ | -->(muskox meat)<BR><!-- | ||
+ | -->(dog meat)<BR><!-- | ||
+ | -->(cat meat)<BR><!-- | ||
+ | -->(mule meat)<BR><!-- | ||
+ | -->(donkey meat)<BR><!-- | ||
+ | -->(cow meat)<BR><!-- | ||
+ | -->(horse meat)<BR><!-- | ||
+ | -->(Pig tail Seeds)<BR><!-- | ||
+ | -->(Rock nuts)<BR><!-- | ||
+ | -->(Cave wheat Seeds)<BR><!-- | ||
+ | -->(Dimple cup spawn)<BR><!-- | ||
+ | -->(Sweet pod Seeds [11])<BR><!-- | ||
+ | -->(Plump helmet spawn [6])<BR> | ||
+ | }}</span> | ||
+ | |- | ||
+ | |} | ||
+ | |||
===Fortress Layout=== | ===Fortress Layout=== |
Revision as of 09:06, 13 September 2009
"Hello world."
It took me three tries to get into Dwarf Fortress, the first and second of which were me being put off by the steep learning curve and having too much Fun. I went into the third attempt with eyes open and spent over five hours reading DFWiki before even downloading the game, and haven't looked back since.
I've recently begun cataloging my most recent Fortress, Suvaslòr, "Lustroustools", on a Twitter account made specifically for this purpose. If you're a twitter user, please follow @DF_Newbie and see where this fortress leads.
Suvaslòr, "Lustroustools"
General
Map features include:
The seeds for the world, Sil Num "The Planes of Wind" are as follows:
- [SEED:3389389538]
- [HISTORY_SEED:1476674852]
- [NAME_SEED:680957816]
Embark Points
I opted to go without Miners this time through, as I've found in previous fortresses that miners just create a lot of stone early that I don't need, and they're easy to train in soil.
Skills
- Carpenter/Furnace Operator
- Woodcutter/Herbalist
- Mason/Mechanic
- Thresher/Cook
- Grower/Weaponsmith
- Grower/Armorsmith
- Brewer/Broker/Leader
Items
Long list | |
---|---|
(Iron anvil)
(Dwarven ale [16]) (Dwarven beer [16]) (Dwarven rum [16]) (Dwarven wine [11]) (Tower-cap logs [21]) (Copper pick [2]) (Copper bars) (charcoal) (cave spider silk rope [2]) (tetrahedrite [11]) (diorite) (Plump helmet [11]) (turtle [11]) (char) (rainbow trout) (mountain goat meat) (hoary marmot meat) (perch) (cave lobster) (cave fish) (giant rat meat) (naked mole dog meat) (large rat meat) (sailfin molly) (elk meat) (giant mole meat) (muskox meat) (dog meat) (cat meat) (mule meat) (donkey meat) (cow meat) (horse meat) (Pig tail Seeds) (Rock nuts) (Cave wheat Seeds) (Dimple cup spawn) (Sweet pod Seeds [11]) (Plump helmet spawn [6]) |
Fortress Layout
Empty for now, placeholder for a fortress build as either screenshots or a table. I have yet to strike the earth.
Population
Name | Profession | Nobility | |||
---|---|---|---|---|---|
Dodók Mistêmthîkut | Carpenter | ||||
Furnace Operator | |||||
Lolor Ikudïteb | Woodcutter | ||||
Herbalist | |||||
Zazit Mengathel | Mason | ||||
Mechanic | |||||
Urdim Urdimlâven | Thresher | ||||
Cook | |||||
Kel Uristsokan | Grower | ||||
Weaponsmith | |||||
Monom Sazirrir | Grower | ||||
Armorsmith | |||||
Sibrek Kolïngiz | Brewer | Expedition Leader | |||
Broker Skills | Broker | ||||
Manager | |||||
Bookkeeper |