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Difference between revisions of "40d Talk:Ash"
m (moved Talk:Broken/40d\x3aAsh to 40d Talk:Ash: Fixing talk page name (035/738)) |
m (→Burned to Ashes vs Wood Furnaces: This disappointed me too. I thought "Free ash!' then "Nooo!") |
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What's the difference between Ash from a forest fire and the ash created and collected at a furnace? Is there a way to collect and use the ash from a forest fire as Potash material? Only came up because at the start of the game a magmaman set my starting z-level on fire... So I took the opportunity to use it as fertilizer... Fail :( "... cancles make Potash: needs ashes." | What's the difference between Ash from a forest fire and the ash created and collected at a furnace? Is there a way to collect and use the ash from a forest fire as Potash material? Only came up because at the start of the game a magmaman set my starting z-level on fire... So I took the opportunity to use it as fertilizer... Fail :( "... cancles make Potash: needs ashes." | ||
*Ashes that are just lying around are scenery only, in the current version. :( At least fire can't damage trees in any meaningful way; once the fire goes out, a burned tree can be chopped down and used to make things completely normally. [[User:Arrkhal|Arrkhal]] 16:01, 24 December 2009 (UTC) | *Ashes that are just lying around are scenery only, in the current version. :( At least fire can't damage trees in any meaningful way; once the fire goes out, a burned tree can be chopped down and used to make things completely normally. [[User:Arrkhal|Arrkhal]] 16:01, 24 December 2009 (UTC) | ||
+ | **Trees are Elven constructions. That's why they don't catch on fire. --[[User:FJH|FJH]] 18:23, 12 March 2010 (UTC) |
Latest revision as of 18:23, 12 March 2010
Stockpiling[edit]
Not that you want to keep it much... but where do I find how to store ash in the stockpile I am setting up between my wood furnace and my ashery? GarrieIrons 08:45, 5 January 2008 (EST)
Stockppile, Custom settings, enable Bars/Block, forbid Bars: Metal, Blocks, Blocks: Metal. Then toggle off coal, potash, pearlash and tallow soap, leaving ash the only allowed material.--Maska 10:22, 5 January 2008 (EST)
Other sources[edit]
Not that ash is really worth worrying about all that much, but I've noticed (through fun times, that Magma Men (probably other firebreathing things too) can create ash from plants, trees, and dwarves on the surface at least. I was running a test site to pump magma around, and a magmaman to offense and breathed fire over my workshops and haulers/crafters. The dead dwarves and vegetation became ash.--Dadamh 14:48, 2 June 2008 (EDT)
(from "potash" article)[edit]
- (Moved here from talk:potash when that (and pearlash) articles were combined here. There was no talk:pearlash. --Albedo 19:39, 6 November 2009 (UTC))
Using Potash[edit]
I assume that only planters apply potash to farm plots?GarrieIrons 02:49, 27 June 2008 (EDT)
Why?[edit]
How useful is potash to your farming production? Is it good enough to even bother with? I don't generally run out of food, but I guess this would allow me to use fewer seeds, fewer farmers, and less space. Also, how long does it take to fertilize crops, and does it impede actual planting? --Smartmo 18:52, 5 May 2009 (UTC)
- See this link Farming#Increasing_yield. You can had 1.5 times the yield with fertilizer. Bigger stack mean bigger meal, so you need less space to store it, less barrel, etc. --Karl 21:48, 5 May 2009 (UTC)
Burned to Ashes vs Wood Furnaces[edit]
What's the difference between Ash from a forest fire and the ash created and collected at a furnace? Is there a way to collect and use the ash from a forest fire as Potash material? Only came up because at the start of the game a magmaman set my starting z-level on fire... So I took the opportunity to use it as fertilizer... Fail :( "... cancles make Potash: needs ashes."
- Ashes that are just lying around are scenery only, in the current version. :( At least fire can't damage trees in any meaningful way; once the fire goes out, a burned tree can be chopped down and used to make things completely normally. Arrkhal 16:01, 24 December 2009 (UTC)
- Trees are Elven constructions. That's why they don't catch on fire. --FJH 18:23, 12 March 2010 (UTC)