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Difference between revisions of "40d:Extracts"
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'''Extracts''' is an entry in your z-menus 'stocks' section. This entry sums up an odd collection of items, some of which are derived from animals, some from plants. | '''Extracts''' is an entry in your z-menus 'stocks' section. This entry sums up an odd collection of items, some of which are derived from animals, some from plants. | ||
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===Butcher's shop=== | ===Butcher's shop=== | ||
{{main|Butcher's shop}} | {{main|Butcher's shop}} | ||
− | Certain [[40d:vermin|vermin]] will yield extracts at the butcher's shop by using the {{k|e}}xtract from a dead animal task. Requires a living caged animal, a glass [[40d:vial|vial]] (metal flasks will not work), and a dwarf with the [[ | + | Certain [[40d:vermin|vermin]] will yield extracts at the butcher's shop by using the {{k|e}}xtract from a dead animal task. Requires a living caged animal, a glass [[40d:vial|vial]] (metal flasks will not work), and a dwarf with the [[Animal dissector|small animal dissection]] labor enabled. |
*[[40d:Fire snake|Fire snake]]s create [[40d:Fire snake|Liquid fire]] | *[[40d:Fire snake|Fire snake]]s create [[40d:Fire snake|Liquid fire]] | ||
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===Fishery=== | ===Fishery=== | ||
{{main|Fishery}} | {{main|Fishery}} | ||
− | With a living caged fish and a [[ | + | With a living caged fish and a [[fish dissector]], you can get extracts from our aquatic neighbors. |
− | * 1 [[40d:Moghopper|Moghopper]] makes five units of [[ | + | * 1 [[40d:Moghopper|Moghopper]] makes five units of [[Mog Juice]] |
===Import only=== | ===Import only=== | ||
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*[[40d:Cow|Cow]]'s milk | *[[40d:Cow|Cow]]'s milk | ||
− | *One-humped [[ | + | *One-humped [[Camel]]'s milk |
*Two-humped Camel's milk | *Two-humped Camel's milk | ||
Revision as of 16:24, 3 April 2010
This article is about an older version of DF. |
Extracts is an entry in your z-menus 'stocks' section. This entry sums up an odd collection of items, some of which are derived from animals, some from plants.
Producing extracts
A variety of buildings allow you to produce extracts:
Butcher's shop
Certain vermin will yield extracts at the butcher's shop by using the extract from a dead animal task. Requires a living caged animal, a glass vial (metal flasks will not work), and a dwarf with the small animal dissection labor enabled.
- Fire snakes create Liquid fire
- Phantom spiders create venom and antivenin
- Cave spiders create venom and antivenin
Farmer's workshop
With the appropriate caged animal and a milker, barrels and buckets you can produce milk at the farmer's workshop.
- Live (untamed) purring maggots create Dwarven milk
Golden salve can be created from valley herbs, requiring a vial and a dwarf with the plant processing labor enabled:
- 1 Valley herb makes 5 units of Golden salve, worth 100 each
Dwarven syrup is can be created via "Process plants (barrel)"
- 1 Sweet pod makes 5 Dwarven Syrup, worth 20 each
Still
Gnomeblight can be created from Kobold bulbs at a still via "Extract plant essence", requiring a vial and a dwarf with the Plant Gathering labor enabled:
- 1 Kobold bulb makes 5 units of Gnomeblight, worth 100 each
Fishery
With a living caged fish and a fish dissector, you can get extracts from our aquatic neighbors.
Import only
Currently, there are some extracts that cannot be produced on site and need to be imported.
These 3 can be used for cooking or turned into cheese:
Various types of venom can also be purchased, but currently have no use:
- Snakeman Venom
- Giant desert scorpion Venom
- Giant cave spider Venom