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Difference between revisions of "40d:Dark gnome"
Wolfman2000 (talk | contribs) (Blue linked page.) |
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− | {{CreatureInfo|name=Dark gnome|symbol=g|color={{COLOR:3:0:0}}|butcher=no|bones=3|chunks=7|meat=7|fat=1|skulls=1|skin=Yes|biome= * | + | {{CreatureInfo|name=Dark gnome|symbol=g|color={{COLOR:3:0:0}}|butcher=no|bones=3|chunks=7|meat=7|fat=1|skulls=1|skin=Yes|biome= * {{L|Mountain}}s}} |
− | '''Dark Gnomes''' are | + | '''Dark Gnomes''' are {{L|creatures}} that can be seen in {{L|mountain}} areas. They will steal {{L|alcohol}} and {{L|plant}}s related to alcohol production. |
− | They usually wander around in packs of 5-10. They are moderately aggressive but not very strong. While 2-3 | + | They usually wander around in packs of 5-10. They are moderately aggressive but not very strong. While 2-3 {{L|dog|dogs}} will typically engage and defeat a pack of dark gnomes, the gnomes might prove a threat to an {{L|herbalist}} or other unarmed {{L|dwarf}}, especially if the civilian dwarf continually flees and does not defend himself. If there is no other protection available, the best way to save a dwarf in this situation is to draft him so he will fight back. |
The only difference between [[mountain gnome]]s and dark gnomes is that dark gnomes have the <code>[EVIL]</code> tag instead of <code>[GOOD]</code> and are <code>[NOCTURNAL]</code> instead of <code>[DIURNAL]</code>. | The only difference between [[mountain gnome]]s and dark gnomes is that dark gnomes have the <code>[EVIL]</code> tag instead of <code>[GOOD]</code> and are <code>[NOCTURNAL]</code> instead of <code>[DIURNAL]</code>. |
Revision as of 16:38, 12 April 2010
This article is about an older version of DF. |
Dark Gnomes are Template:L that can be seen in Template:L areas. They will steal Template:L and Template:Ls related to alcohol production.
They usually wander around in packs of 5-10. They are moderately aggressive but not very strong. While 2-3 Template:L will typically engage and defeat a pack of dark gnomes, the gnomes might prove a threat to an Template:L or other unarmed Template:L, especially if the civilian dwarf continually flees and does not defend himself. If there is no other protection available, the best way to save a dwarf in this situation is to draft him so he will fight back.
The only difference between mountain gnomes and dark gnomes is that dark gnomes have the [EVIL]
tag instead of [GOOD]
and are [NOCTURNAL]
instead of [DIURNAL]
.
They're not aggressive alone and will only harass your workers, unless they come in packs, which can be really annoying as they might kill some of your workers.