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Difference between revisions of "40d:Biome token"
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Revision as of 02:10, 21 April 2010
This article is about an older version of DF. |
Biome tokens are used to indicate environments for Template:Ls, Template:Ls and entities.
All objects that use biome tokens can take multiple entries, so they can be found in many different locations.
To create something that only appears when you discover the cave river, lava, or chasm, use SUBTERRANEAN_WATER, SUBTERRANEAN_LAVA, or SUBTERRANEAN_CHASM
Template:L no longer require BIOME_ in front of them.v0.27.173.38a
Token | Description |
---|---|
ALL_MAIN | Every biome. |
ANY_DESERT | Any desert biome, including freezing or scorching. |
ANY_FOREST | Any forest biome, including freezing or scorching. |
ANY_GRASSLAND | Any grassland biome. |
ANY_LAKE | Any freshwater or saltwater lake. |
ANY_LAND | Anything not ocean, lake, or river. |
ANY_OCEAN | Either bordering the ocean (ie. beach) or in it. |
ANY_POOL | Will spawn around the small ponds (ie. swamp) on any map. |
ANY_RIVER | Around any of the river types, including brooks and streams. |
ANY_SHRUBLAND | Any shrubland biome. |
ANY_SAVANNA | Any savanna biome. |
ANY_TEMPERATE | Any temperate-temperature biome. |
ANY_TEMPERATE_BROADLEAF | Temperate broadleaf forests only. |
ANY_TEMPERATE_FOREST | Temperate forests only, including broadleaf |
ANY_TROPICAL | Any tropical-temperature (hot, scorching) biome that is [WET] |
ANY_TROPICAL_BROADLEAF | Tropical broadleaf biomes only. |
ANY_TROPICAL_FOREST | Any tropical forest, including broadleaf. |
ANY_WETLAND | Swamps and marshes, any temperature. |
DESERT_BADLAND | Any badlands. All badlands are considered "desert". |
DESERT_ROCK | Rocky wastelands. |
DESERT_SAND | Sand desert biomes, any 'color' (ie. black sand desert). |
FOREST_TAIGA | Taigas only apply to freezing forests. |
FOREST_TEMPERATE_BROADLEAF | Only temperate broadleaf forests. |
FOREST_TEMPERATE_CONIFER | Only temperate (medium-temp) conifer forests. |
FOREST_TROPICAL_CONIFER | Only tropical (hot-scorching) conifer forests. |
FOREST_TROPICAL_DRY_BROADLEAF | Only broadleaf forests with the [DRY] tag. |
FOREST_TROPICAL_MOIST_BROADLEAF | Only broadleaf forests with the [WET] tag . |
GLACIER | Found on freezing glaciers (ie. sasquatches, polar bears). |
GRASSLAND_TEMPERATE | Standard grassland. |
GRASSLAND_TROPICAL | Only [WET] and warm grassland |
LAKE_TEMPERATE_BRACKISHWATER | Temperate lakes where fresh-water meets saltwater. |
LAKE_TEMPERATE_FRESHWATER | Only freshwater (in-land) temperate lakes. |
LAKE_TEMPERATE_SALTWATER | Only saltwater temperate lakes. |
LAKE_TROPICAL_BRACKISHWATER | Only tropical (hot, wet) brackish lakes. |
LAKE_TROPICAL_FRESHWATER | Only tropical freshwater lakes. |
LAKE_TROPICAL_SALTWATER | Only tropical saltwater lakes. |
MARSH_TEMPERATE_FRESHWATER | Temperate freshwater marshes, some of the most common. |
MARSH_TEMPERATE_SALTWATER | Saltwater marshes, found occasionally near oceans. |
MARSH_TROPICAL_FRESHWATER | The tropical variety of freshwater marsh. |
MARSH_TROPICAL_SALTWATER | The tropical variety of saltwater marsh. |
MOUNTAIN | Found on and around mountains (not at a chasm or a river though). |
NOT_FREEZING | Any biome that isn't too cold. |
OCEAN_ARCTIC | Only freezing oceans and their beaches. |
OCEAN_TEMPERATE | Only moderate temperature oceans and their beaches. In combination with temperate river tokens and the [CLUSTER_NUMBER] Template:L, will cause a verminous fish to undergo seasonal migration. |
OCEAN_TROPICAL | Only hot oceans and their beaches. |
POOL_TEMPERATE_BRACKISHWATER | Brackish pools, such as certain marshes. |
POOL_TEMPERATE_FRESHWATER | Fresh pools and ponds. |
POOL_TEMPERATE_SALTWATER | Saltwater pools and ponds, fairly rare. |
POOL_TROPICAL_BRACKISHWATER | Tropical variety of brackish pond. |
POOL_TROPICAL_FRESHWATER | Tropical variety of freshwater pond. |
POOL_TROPICAL_SALTWATER | Tropical variety of saltwater pond. |
RIVER_TEMPERATE_BRACKISHWATER | Brackish rivers: usually found where rivers meet ocean. In combination with the OCEAN_TEMPERATE token and the [CLUSTER_NUMBER] Template:L, will cause a verminous fish to undergo seasonal migration. |
RIVER_TEMPERATE_FRESHWATER | Freshwater rivers, including certain streams and brooks. In combination with the OCEAN_TEMPERATE token and the [CLUSTER_NUMBER] Template:L, will cause a verminous fish to undergo seasonal migration. |
RIVER_TEMPERATE_SALTWATER | Saltwater rivers, fairly uncommon. In combination with the OCEAN_TEMPERATE token and the [CLUSTER_NUMBER] Template:L, will cause a verminous fish to undergo seasonal migration. |
RIVER_TROPICAL_BRACKISHWATER | The tropical brackish variety of river. |
RIVER_TROPICAL_FRESHWATER | The tropical freshwater variety of river. |
RIVER_TROPICAL_SALTWATER | The tropical saltwater variety of river. |
SAVANNA_TEMPERATE | Temperate savannas, not found too often. |
SAVANNA_TROPICAL | Tropical savannas, very common in warm-hot areas. |
SHRUBLAND_TEMPERATE | Temperate shrubland, a very common mid-map biome. |
SHRUBLAND_TROPICAL | Tropical shrubland, like the above but found in warm-hot areas. |
SUBTERRANEAN_CHASM | Chasm and bottomless pit. Also for Template:L creatures. |
SUBTERRANEAN_LAVA | Magma pool and magma pipe. |
SUBTERRANEAN_WATER | Underground river and underground pool. |
SWAMP_MANGROVE | Mangroves swamps, fairly rare and tropical. |
SWAMP_TEMPERATE_FRESHWATER | Freshwater temperate swamps. Similar to marshes but wetter. |
SWAMP_TEMPERATE_SALTWATER | Temperate saltwater swamps. Similar to marshes but wetter. |
SWAMP_TROPICAL_FRESHWATER | The tropical variety of swamp. |
SWAMP_TROPICAL_SALTWATER | Another tropical variety. |
TUNDRA | Like plains, but cold. Usually very little vegetation. |