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v0.31:Release information/0.31.06
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Release notes | ||||
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(full version history) | ||||
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* Broke save-compatibility | ||||
List | ||||
The menus in the SDL versions seem to be having a few more lingering debris and black spots than usual, but that should be mostly gone for next time.
- -- Toady One
Crash fixes
- fixed crash on abandon related to having a box/cabinet building assigned to somebody
- fixed crash from using nearly spent soap bars to clean people
- fixed up crash from scrolling over globs in stock screen if certain fats were present
- SDL mode image export crash fixed (Baughn)
- fixed cursor position on farm season selection (possible crash)
Major bug fixes
- made dwarves that initiate individual training recognize when they are no longer doing so properly
- stopped dwarves from swapping out their equipment for newly made items of equal value
- stopped dwarves from assigning equipment from caravans or unforbidden possessions held by outsiders also incoming woodcutters/miners/etc.
- stopped dwarves from being assigned large equipment
- added default trade capacity to creatures to stop near-infinite caravan goods from being added to certain creatures
- fixed material template values causing many natural creatures to be very squishy and underpowered
Other bug fixes/tweaks
- 2D mode colors fixed (Baughn)
- curses mode color initialization fixed (Baughn)
- sound header fix (Baughn)
- fixed temporary pathing problems that came from digging out brook tiles (negative construction distance etc.)
- fixed deletion for zones that have all their tiles removed
- fixed problem stopping hospital zones that have some tiles deleted from updating their furniture assignments
- removed forest temperature dampening for artificially hot worlds
- fixed some duplicate tags and other issues in the raws (see file_changes.txt)
- graphical map export should be back in the SDL versions